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The Gothic remake takes a ton of unnecessary risks imo. We can all agree that the graphics needed to be updated, right? But noone ever requested to change the climate from northwestern germany to some mediterranean country. No longtime fan ever asked for the visual -and sound design of scavengers to change into something completeley unrecognizeable. Or that Lee should look like a scrawny 29 year old dude. That the mountain fortress should have a completeley different architecture, etc.
Another request that I saw frequently over the years was updating the combat system. And fair enough, that is indeed one of the worst aspects of the original Gothic. But nobody ever asked the devs to add a slow, physics based feel with tons and tons of inertia sprinkled on top of everything.
I've played and enjoyed so many remakes over the years. There's Diablo resurrected that looks and sounds exactly like the original but with much more detail and tons of balance tweaks as well as modern day comfort functions. There's Dead Space 2023, which makes flying less tedious, adds bits and pieces of extra lore to make the game feel more cohesive with its sequels and rebalances some of the weapons to be more viable. And let's not forget Crash Bandicoot N'Sane Triolgy which is so faithful and so well polished that it has outright replaced the original game for speedrunners, all while looking drop dead gorgeous.
Did any of these games not sell well or get any significant criticism because they were "too similar" to the original?
Gothic combat is pretty hard to really improve yet retain what made it work in the original. Along with all the magic and stuff.
well dead space remake more or less just added what was in dead space 2 in terms of gameplay. But alot of the narrative stuff did change and bosses. Well crash is a platformer, outside of irony some stuff out not much to change gameplay wise so they only needed to have better visuals that match the aesthetic of the original.
But, dead space remake has stutter issues that will never be fixed since its engine related, as for crash the biggest issue was the hitbox for crash that make jumps way harder. While they apparent sold well. EA isn't going to remake 2 or do a dead space sequel and the devs for the crash trilogy is making cod games now.
I'm not aware of any game Asmongold hated on specifically that got popular because he mentioned it (I don't watch his content, and aside from threads like this one also don't really see much about him either), but Among Us blew up when one influencer played and hated it, and suddenly everyone was streaming it.
And that's what I mean. I never said advertisements have no effect. But what matters is less what they say and more that they do it. Ads are supposed to make you hear about a thing, ideally again and again. What they specifically say is less important.
As for Asmongold's effect on the sales of Gothic... We don't really have those stats yet, do we?
And reaching a wider audiance will be a problem for this remake as it is inherently niche.
The current trend is not even souls-like anymore but souls-hacknslash hybrid or souls-sekiro hybrid games. Also the community enjoys the boss rush approach so a lot of hard bosses but easy undersandable level design.
Piranha bytes games are totally different and Gothic 1 remake will struggle to find it's audiance probably.
Bro is a niche game with so many players then you think ,, its not a casual game and never was intended for be to casuals
there are Gothic fans worldwide before internet acces to every gamer , some of us still have the cd of games
So don't worry about sales ,, there is no any other game and will never be with immersion of gothic dialogues and world ,, most of open worlds are liveless worlds ,, there are only few games in 20 years
How many games ,, people played for 20 years ??
or talk about?
Few ,, how many games are launches 20.000 only last year , most of them are forgot next year
So don't worry Gothic sales will be huge
What we do know is that the game currently sits at about 70k followers on steam which is comparable with Dragon Age the Veilguard. Now granted, the Gothic Remake is most likely a lot cheaper to produce than Dragon Age but if you want to see a continued production of Gothic remakes then this needs to be a clear success.
I'm not even worried about the sales of this specific remake because longtime fans have put their rose tinted glasses on pretty much since the day the remake was announced. Even I who thinks this game is at best average right now will buy it simply because I have played the original for decades. But if Alkimia fails to deliver with this game then customer goodwill won't be able to save potential sequels.
My prediction is that the game will initially be hyped by a ton by aging millenials gaslighting themselves who need this game to be a success. Simply because it makes them feel like back in the day when the grass was greener and they had more hair on their heads.
But if the quality of the demo is representative of the final game we are looking at a very, very average game. And nostalgia can only hide that for a short amount of time. So in the interest of the series I would pay close attention to people who play this game without the kind of nostalgia clouding the judgement of longtime fans.
I don't entirely disagree, the demo has room for improvement, I said as much in the survey.
I don't really care what Asmongold says, either, what drew me to comment on this thread more was really your assertion that his criticism (such as it was) is something that should be listened to, or that he represents the average gamer, which I don't think is true. Not everyone who follows him has the same views and preferences when it comes to games. I've checked his comments and his subreddit, and plenty of his followers disagree with him, thinking a game is better or worse than he says.
You yourself admitted this is not really his kind of game, so I'm not sure why you think they should change it to suit him, or dumb it down. I think the game can and should do more to be accessible, but they still need to keep an eye on the intended audience, and even outside of Gothic fans, I don't think that's players like Asmongold.
Still, much as I enjoy this discussion with you (especially since you stayed civil and objective), I feel we've discovered where we disagree and I don't think we're going to convince each other on those fronts, and on the rest I do agree with you. Not sure we can say much more on this.