Gothic 1 Remake

Gothic 1 Remake

Game Engine
Would be so much better looking and smoother with the Cryengine (like Hunt: Showdown 1896)
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Showing 1-12 of 12 comments
any engine is better than unreal engine 5

unity would be better even, and thats ass
Originally posted by DeadJericho:
any engine is better than unreal engine 5

unity would be better even, and thats ass
Unity is way worse lol.
Tibs27 Feb 24 @ 1:25pm 
I mean, sure. Though I think it's WAAY too late to move to a better engine. They're kinda stuck with Unreal.
I hope they don't rely too much on Nanite because is still dogshyte.
Its not the engines fault if the developers cant optimize their game.
Last edited by EvilReFlex; Feb 24 @ 1:29pm
Tibs27 Feb 24 @ 1:30pm 
Originally posted by Spardacus:
Originally posted by DeadJericho:
any engine is better than unreal engine 5

unity would be better even, and thats ass
Unity is way worse lol.

Nah, Unity has a bad rep, due to the leadership, and the oh so much indie trash over the years (Hello Digital Homicide). It's actually a really good engine, used by indie and AAA devs. You just don't realise it in a lot of the really good games because they tend to pay the fee, to cut down on the Unity branding.
Last edited by Tibs27; Feb 24 @ 1:30pm
Anyway, I can't play this with that engine, will stick to Hunt: Showdown with my i7 8700k @5.1 + RTX 5080 for smooth 4k gameplay on ultra.
There's no guarantee that the game would look and run better with CryEngine. Just because KCD2 was a masterpiece of art and optimization, doesn't mean every developer is capable of that.

From what I've read, CryEngine is actually one of the hardest engines to develop for because it's a lot less hand-holdy than UE5 or Unity.
Yeah maybe, but that doesn't change anything for me. Not gonna play this with that looks / performance. No thanks.
that's the future. All studios use UE5 because it is cheap to create "good looking" but samey games. But the developers don't care that they do not need most of the advanced features. Or rather most developers are graphics/art/visual developers and they do not realy care how the things they create work under the hood -> they just don't know what is expensive and what is not.

Tbh this demo actually runs very well on my rx6950 on 1440p.
They also managed to not make the game look like a generic ue game.
Not a fan of TAA and TSR tho.
I think it looks great and still runs okisch. (I also tried LOW, and tbh there I noticed it is not the lighting and textures that matter to me but rather the detailed environments, so I have no problem with lowering settings)
How good the graphics look is not a question of the engine, but of the handmade assets. You can't compare Kingdom Come: Deliverance 2 graphically with Prey or Hunt: Showdown, even though it's the same engine.
Yuuki Feb 25 @ 4:02pm 
It definitely needs optimization, but that's unsurprising this far from actual release. Hopefully they (and their publisher) know how important it is and their will ensure it gets time and resources it deserves to actually launch in a decent state.
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Date Posted: Feb 24 @ 1:17pm
Posts: 12