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Ein Übersetzungsproblem melden
All UE5 games look terrible and runs terrible, and there's no excuse for that.
Here this Unreal 5 engine is butchering the game, black pixels, ghosting everywhere, ♥♥♥♥ perforamnce.
I dont get it why they are obsessed with UE5.
i've played better look games with way way less powerfull hardware in the past. WTF IS GOING ON with this industry.
for F* sake.
texture.model,ilumination everything is so F basic and yet its a F* low fps fest.
True.
Back then it had to be functional , playable and burned on a disc for everyone to see. That random disc in a breakfeast box from 13 years ago was a more functional demo then this mess on a old dell desktop. The current state in the industry is sad , anything that is a industry standard is just bad these days as there is a alternative that is always 3x times better. I mean take a look at Autocad/Autodesk 3D and then to Blender aswell for example.
I don't want to be rude to these developers , but you can't release a public demo that runs this bad and consider anyone giving positive feedback when there is nothing positive about a game barely anyone can run since everything positive is all mechanicly put into despair with it.
BTW what TRX means? Is it upscaler?
Is it true that game has such crappy performance with upscaling?
But at least 30 FPS should be possible, but Gothic Remake only runs at 20 FPS unless I activate "artifacts mode", which again, is a problem with UE5, never ever had I played one game that runs fine with it.
And for those BS programers that think release a game without an option to change the resolution itself, it's not my problem. I'm stuck to 4K, same as Diablo IV did before. Only difference, Diablo IV runs maxed out on average 60 FPS with some drops to the 30s. On Gothic 1 Remake it's 20 FPS average and I bet the lows are 5 or so...
Indie game developers hit always 60 at least and ever Triple A Team is like, "24 FPS average is good performance"-Bs...