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Imagine the tension you could build as you try to sneak up to the troll and grab the shrink monster scroll located in a pile of bones only a few feet away from the giant's back. But I guess pseudo aztec temple with off-brand Nazgûl statues is fine too...
The troll canyon in the original game has no identity to begin with. It’s just a flat area with no features.
Cause there’s a troll there, but is that enough to say the area has an identity? Just cause there is a certain type of enemy there? That place otherwise has nothing memorable, nothing to suggest by the aesthetics of the location that this is the lair of a troll and you better watch out. It is just a flat area with nothing remarkable. Take off your nostalgia glasses and think objectively. That place needs something to spice it up, maybe add some vegetation or make it a lair kind of place (a cave), or add some ruins I don’t know. The place should tell a story and in the og game it doesn’t.
Plus Gothic 1's jank, bad combat, bad UI, unfinished quests, etc really necessitates some changes for 2024.
I say let them cook.
The venture seems genuine and the faithful modding community will provide.
I personally would rather see the franchise revived (especially G2, G3, Risen 1 remakes) than lost to time.
While i am a huge Gothic (G2 especially) fan i am not the least interested in some graphical update only.
Yeah, but they are also the ones who can't be pleased no matter what and come up with the most ridiculous nitpicks.
"Oh no, they added one more tree in the area with the crypt where you go with Milten to get the focus stone => the remake is an absolute failure."
"Oh no, Diego's nose is 1nm too long => the remake is an absolute failure."
"Oh no, the troll canyon is not an empty flat area with no features at all anymore => the remake is an absolute failure"
"Oh no, the characters do not hold their hands as clenched fists anymore => absolute failure"