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Skyrim is an AAA blockbuster, while Gothic is a more niche AA game. It was never more popular than Elder Scrolls and will never will be.
Though it has its audience.
These guys sum it up pretty well what is wrong with skyrim:
https://www.youtube.com/watch?v=JweTAhyR4o0
https://www.youtube.com/watch?v=Ql_Q294RI9k
Sorry for this little offtopic excourse but I feel a need to get this out of my chest as I´m sick of people praising the overhyped but rather mediocre skyrim as the rpg of all times.
Ironically Skyrim is not even a real rpg anymore as all things that stand for rpg´s have been removed and all that is left is an action game where you can be master of all classes & schools and can be head of all guilds in one character even if these guilds are enemies. Heck you can become archmage after three or four quests even if you can´t cast any higher spell at all.
There are no consequenses in Skyrim anymore for anything and hence it´s not a competition for Gothic since those are two very different types of games.
Gothic is admittedly also an action focused game but with much stronger rpg elements since your choices and specializations do really matter and change the way you are being treated , the way how you play the game and solve quests as well as how certain events play out.
You could never be head of any guild or join all of them in one character which adds a lot of depth and replayability.
So fingers crossed that the devs of the Gothic remake do it right, then and only then we will have a brilliant rpg but time will tell.
Gothic / Piranha Bytes are infinitely more interesting than Skyrim / Bethesda. The more interesting a game and dev becomes, the less mainstream it will be. Mainstream wants as simple as possible, easy to gobble up, easy to understand and easy to play games. Apart from a beautiful and relatively easy to understand story, Gothic has never been any of that.
Now i'm afraid this remake will be preying on the mainstream. Gameplay will probably be simplified, as well as the way you progress through. A big focus will probably be on the 3 factions and how they completely change your personal experience.
Along with a hype originating from cult fans, mainstream casuals will pick up on it and most likely drag down the review score while complaining about the exact mechanics that make Gothic so special and so much fun to the rest of us.
But I kinda feel like all of this is a moot point. It's not Piranha Bytes. The last time a non PB dev took on a Gothic title, we got some of the most generic trash RPG's I've ever played. Absolute butcher jobs - nothing of the original games remained. The story was semi-interesting, as it was still Gothic. But for example, meeting old friends from earlier games for the first time again (Diego!) has always been great in Gothic games. It felt right, like you're truly meeting an old friend. Immersive to the max. In Arcania it's the opposite. The voice acting is from different people and not even a 1/10th of the quality. The first meet is as if 2 ex-colleagues are saying hi to each other while passing on the street. Not as if you're seeing back an old friend with whom you went through hell and back together, destroyed mythical beings with, negotiated with gods with, saved entire empires with.
There is no doubt in my mind this will be better than Arcania. And somehow Arcania did get some kind of a fan base. But honestly, we can only hope Gothic will never become as popular as the AAA drap such as Skyrim. Which is tailored to appeal to the masses, and makes noticeable sacrifices for it.
What could really set this Gothic Remake apart is a virtually bug free game. That would go a long way towards boosting Gothic to the status that it gets the attention it deserves. Because of there's one thing PB is notorious for it's releasing a game full of bugs and never completely fixing them up. In fact, I don't think PB is all that different from a Bethesda in the way they depend on their fans to fix up their products. Oh Gothic 3, you beautiful abomination. My favourite in terms of gameplay, I finished it before any patches. That meant walking around with the notorious boars of death (They'd just stunlock you.) from start to finish. But that wasn't possible with the expansion. Possibly one of the most buggy products ever brought to market...
I don't think I would have the patience for that anymore. That is the only exonerating thing about it not being PB working on this remake. Truly hoping for the best here.
Mods will always keep TES games alive no matter how bad or good they are at release.
Morrowind does this exact same thing and is still commonly considered to be "the last real rpg in the Elder Scrolls universe" you can literally max out everything, become the leader of every guild, and master every form of combat.