The Mortuary Assistant

The Mortuary Assistant

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Arithmya Nov 1, 2022 @ 3:23pm
4th sigil not spawning (paper not burnign) after completing the embalming of all 3 bodies
I'm not entirely sure whether that's intended, so correct me if I'm wrong. I thought there should always be 4 sigils spawned somewhere after completing the embalming of all 3 bodies but there were only 3 for me and paper never burned for the 4th one. I was running around the whole place waiting for several possession stages just in case but the paper never revealed the 4th one. So I had to guess between 3 options (very unlucky) and was wrong. Am I maybe missing something or is that a bug?? (I checked the place around the previously revealed symbols very thoroughly in case 1 paper revealed 2 symbols (not sure if that's even possible), checked on the other side of the walls where the previous paper burnt and even on the walls on the outside of the building, I was extremely thorough and I'm positive the 4th one never spawned.
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Showing 1-7 of 7 comments
Topdog Nov 1, 2022 @ 8:53pm 
Always 4, yes, the paper should burn once at the game start, and once after each embalmed body's story event. If you wait until later to do the strips it should still give you all 4.

There is a bug with unknown cause that can jam the 'haunt system' though, which is responsible for the various events around the mortuary and also can impact the appearance of the 3rd or 4th sigil. Not extremely common, but does get reported.

Sometimes exiting and using continue will fix it, although you would have to re-embalm the 3rd body again most likely (the most recent auto-save).
I've found a bug where sigils I've uncovered before just vanish after a certain story event. The square will be there but the sigil will have left. Thankfully its pretty easy to find the name with just three sigils if you need to.
Topdog Nov 2, 2022 @ 8:10pm 
Originally posted by Grunch:
I've found a bug where sigils I've uncovered before just vanish after a certain story event. The square will be there but the sigil will have left. Thankfully its pretty easy to find the name with just three sigils if you need to.

Bugs involving vanishing sigils should have been resolved quite a few versions ago (at least, none have been reported since to my knowledge).

There's even a fail-safe built in that should they vanish, getting another letting strip and showing it / putting it away again, will attempt to make any sigils that should be visible, to appear again.

If you have more information about the sequence of events, recordings, or save files that can reproduce any such problems, they are needed to make any attempts to correct problems.
Originally posted by Topdog:
Originally posted by Grunch:
I've found a bug where sigils I've uncovered before just vanish after a certain story event. The square will be there but the sigil will have left. Thankfully its pretty easy to find the name with just three sigils if you need to.

Bugs involving vanishing sigils should have been resolved quite a few versions ago (at least, none have been reported since to my knowledge).

There's even a fail-safe built in that should they vanish, getting another letting strip and showing it / putting it away again, will attempt to make any sigils that should be visible, to appear again.

If you have more information about the sequence of events, recordings, or save files that can reproduce any such problems, they are needed to make any attempts to correct problems.

The fail safe might not be working because the sigil frame is still there but its blank in the center. If it happens again I'll report it. I didn't think much of it because I still had the name and remembered the sigil.
Topdog Nov 2, 2022 @ 8:19pm 
You can also check in your
%userprofile%\appdata\locallow\darkstone digital\the mortuary assistant
folder for a file called SupportWorkarounds.dsd

If it's there it should have one entry inside called SigilsReactivatedByPaper set to the value true.

If the file isn't there or the value is false, then even in later versions the bug may continue to occur (since it's a game engine bug that's being corrected by the game's code).

Example:
{ "SigilsReactivatedByPaper": true }
Originally posted by Topdog:
You can also check in your
%userprofile%\appdata\locallow\darkstone digital\the mortuary assistant
folder for a file called SupportWorkarounds.dsd

If it's there it should have one entry inside called SigilsReactivatedByPaper set to the value true.

If the file isn't there or the value is false, then even in later versions the bug may continue to occur (since it's a game engine bug that's being corrected by the game's code).

Example:
{ "SigilsReactivatedByPaper": true }

Maybe it was connected to the halloween decor since it only happened around then. either way its only happened once out of like 20 shifts or so. I dont know how programming works at all.
Topdog Nov 2, 2022 @ 8:28pm 
Thanks, it should certainly have been fixed long before the halloween updates. So if there are outstanding (or new) causes, we would need reports of them in detail to be able to pursue the possibility of further fixes.

It's good that it doesn't seem very frequent at least. The earlier problem was happening way too often.
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Date Posted: Nov 1, 2022 @ 3:23pm
Posts: 7