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For the key binding, if a key is already bound, you wont be able to use that key in another spot until you unbind it from its original. So for space as an example, it is tied to the clipboard so you would need to choose a different key for the clipboard first.
In other games there is a hint implemented, popping up and telling me that a key is already bound to another action. Sometimes double-used keys are highlited in red. Something like that. I think that was missing here.
The doors of the under cabinets clip through each other. There seems to be no collision-query (if that´s the right word).
I like the game a lot already and I will buy it for sure once it is released.
In that case you haven´t understood what this forum is all about.
It is NOT about writing what fans (like you) want to read.
It is NOT about peace, love and harmony.
But it is about feedback...and feedback can be destructive or productive.
I chose the productive way.
But maybe you got me wrong or tried to answer to a different message..who knows.