Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Treasure Fleet Point Problem During the Exporation Age
Dear CIV 7 players and developers,

Good day.

I have a Treasure Fleet Point Problem During the Exporation Age.

It's like I have 3 towns at a far land. And in this 3 towns I have controled 8 resources like tea or spices that can generate Treasure Fleet Point ( town 1 3 resources, town 2 3 resources, town 3 2 resources )

Town 1 is near coast with a fishing quay, town 2 and town 3 is in inner land. But those 3 towns are linked together with road and all those 8 resoreces are exploitated.

Interestingly when I check out the resouce list, it told me that Town 1 only provides 4 Treasure Fleet Point, even I have controlled 8 resoreces.

I was wondering maybe it will be updated when next Treasure Fleet is built. But I was wrong, Town 1 only provides 4 Treasure Fleet Point from age progress 55% till progress 98% after so many Treasure Fleets were built with only 4 points.

I want to know if there is something I missed or misunderstood. Because the Treasure Fleet shoulld bring me 8 Treasure Fleet Points, right? Since I have done everything the game asked me to accomplish ( a setttlement at far land with a fishing quay, resources should be connected to the caostal settlement)

Thank you in advance.
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Showing 1-3 of 3 comments
for the treasure fleet, the connection to a coastal settlement has never worked for me, thats why I only build towns with coast access in the distant lands now, however for you it must be doing something, as instead of getting 3 TP from the resources in the coastal town, you get 4
how does the Resource Screen look for you?
there you see in how many turns your coastal city generates a fleet and you see which treasure resources are used to generate the fleet
which resources are listed in that screen / is there any pattern to the resources that are missing there?
Last edited by TheNightglow; Feb 17 @ 11:48pm
Hello TheNightglow,

Thanks for sharing your experience.

For your questions I am so sorry that I can not show you a screenshot for you to further analyse. It is because I did not save that game. This gameplay was overwirtted. But I'll try to play another game in the exporation age to see if the similar situation happened again.

And clearly you just mentioned the most strange scenario, which is my town 1 generates 4 Treasure Fleet Point but actually this town only controls 3 resoureces. So the extra 1 point must from other town that connects to this one. But I wonder why it's just 1 point instead of all the points I should have in my other towns because I am sure that all TF relative resources in my territory are exploitated.

From what I remember about my Resource Screen:
My coastal town with a fishing quay, it tell me how many turns a TF will be born with 4 TF resources. And I counted those 4 TF resources myself, 3 TF resources is under controled by this coastal town but the extra 1 resource comes from the town next to this one connected by road. So I wonder since I can have 1 TF resources from other town then why I can't have those resources all?
Martin Apr 10 @ 10:59am 
This is still broken.
You need a Wharf of higher in Coastal City to send Treasure Fleets and to receive goods from nearby towns.

But you will not generate coastal treasure fleets from those resources in connected towns.

I have 6 resources connected to my coastal city and only get Level 2 TF's.
Last edited by Martin; Apr 10 @ 11:01am
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