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That might make it a little better and as long as there is a large gap requirement between them. It didn't look like that though when they founded the second city. That's where my worry first started because from how they looked, I could easily see them merging together into one mega city.
That is ill news, which tells me one of two things. Either they are incapable of balancing the amount of city disparity between players or the maps sizes are become even smaller. Probably the former, but wouldn't be surprised if map size gets downgraded again as well.
Maps were confirmed to be smaller, at least in 1st age.
My understanding is that there is a soft limit for both cities and settlements with the game punishing you with happiness debuffs for exceeding the limit.
It incentivizes planning a good tall city then a couple wide settlements to aid the main one
That sounds pretty intresting if land-grab is gone. It isnt Civ anymore tho.
Things I'm excited by/think look fun:
Things I'm indifferent about:
Things I'm uncertain about, reserving judgment on, or iffy about, but can imagine being fun depending upon how they're implemented:
Things I'm not too keen on:
So, all in all, for me, I think what was shown and discussed seems promising and potentially like a lot of fun but I need to see and learn more before I can decide that one way or another. Fortunately there's many months before release to get into the fine grain details, hopefully through more unedited gameplay footage and more hands-on analysis.
I'm reserving judgement for the time being, but so far, Civ VII doesn't sound like the game I want to play.
I was really looking forward when I new nothing about it but now I am not -
I just hope it will not be as awful as what we know so far makes it sound.