Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The misinformation that somehow the OG is better than the DE is really rooted in this community. Copium is one hell of a drug.
Yes, the original game did and does look better. Much. I own both and have played both. (the original version is MUCH harder to run at max settings on PC - it's the difference between needing a ~980ti and a ~2080Super for 4k MAX on the 2 diff PC versions). If you're not talking about MAXIMUM settings at max resolution, then I apologize... but that's usually what people mean when they ask questions like this.
Instead of asking just go to youtube and see for yourself, as there are some really in-depth videos explaining the differences (because by asking on the forums you'll get really strange responses from folks like the one quoted above who you'll find on the OG game's discussion forums with multiple posts regarding this). I could be mistaken but I believe Digital Foundry has a video explaining the differences (how this version is basically a PC port of the Switch version, which is why it has inherent shortcomings graphically, etc.)
Some of the changes, particularly to lighting, actually enhance the fantasy by reducing the uncanny valley that opens up between DQ11's very cartoonish characters and sometimes very not-cartoonish setting and background. The original also had overused bloom and strangely reflective surfaces in a lot of places.
The slight degradation of some minor graphic stuff is offset by the many additions to this version.
Feel free to look up those videos Dragaan is talking about but prepare to roll your eyes at the weirdos who cry about the differences.
This one is particularly good, it's only 3 minutes and comes to the honest conclusion that the differences don't really ♥♥♥♥♥♥♥ matter, buy the one with all the extra content:
https://www.youtube.com/watch?v=hx0qRYhgEmo
You're asking me to give it a rest? That's ironic. People cope way too hard about this game, how they're "cheated" out of an "upgrade", and want to grasp at straws to believe whatever narrative that the OG is somehow "better".
I don't care for these people, what I do care is the misinformation they repeat ad infinitum about that the OG is somehow better than the DE when it really isn't and never was. Because misery loves company and they want people to join in on their weird little cult crusade. It's been 4 years. Give it a rest should've been @ them, not me, I'm just making the necessary reactions.
So your logic is games that uses PC resources less efficiently look "better". Ok got it.
Yes, I'm saying that in a sarcastic tone, but frankly you're part of the problem here.
Yes, you are very mistaken.
I agree with this, it really isn't. The tldr conclusion I got was the OG looks a little bit better outside buildings and the DE looks quite a bit better inside buildings, and really that's about as good of a conclusion that's worth spending your time coming to as any.
EDIT: Yeah I was thinking about the old sackchief vid too. I just forgot his youtube name lol.
Responded on your thread a little bit ago.
I can only assume this is what you mean by the "Google Doc" -- https://sites.google.com/view/dqxi-commands/faqs/version-differences/graphics-differences
That never seemed to be the conclusion reached. Rather, that a lot of sources "oversimplify" the situation.
OG has better geometry in many respects, but the character models were probably by far the most significant.
Textures were an interesting case as they had identical resolution to the OG version, unlike the Switch release. However, they still used different UV maps in some cases (i.e. character models) which atlased the textures for the hair, body, clothes, etc.
Textures on DE also make use of better compression resulting in better quality compared to the OG counterparts. This is mostly seen on various UI elements, but some world textures benefit from this as well.
The lighting engine is a whole thing itself (you can read the page). Lightmass isn't quite as good by default, but is a lot more tunable compared to Enlighten.
Foliage density is a massive difference between OG and DE.
Performance is massively improved in DE compared to OG.
Some Screen Space Reflections (SSR) was applied to a few surfaces in DE compared to OG. Example: The floor of Heliodor Castle.
---------------
Project Rebuild addresses all of these things: https://sites.google.com/view/dqxi-commands/faqs/about-project-rebuild
Not exactly accurate on the specs. I am playing Definitive Edition on 4k 60fps max settings and my 2070 super is already completely 100% maxed at 75c. If you wanted to play OG at the same res and frames you'd probably need a 3080ti.
The videos will do their job in explaining the why they are different. You may also get a feel for the better visuals (as in looking at trees and the amt of foliage even at max). They won't truly convey the difference unless you play the two (and not necessarily back-to-back, because the difference is large enough).
Mind you, I'm only talking from the perspective of MAX settings at MAX resolution (well,4k @100% scale). If you have played both (esp on the same PC/environment) I imagine there would be only a VERY small percentage of people who would come away NOT stating that the original PC port looks far nicer.
I'm playing the DE atm with the full "project rework" graphical overhaul mod package (designed to "restore" a lot of the look of the OG version, as it is so much nicer). Altogether, it takes up about twice the size of the original PC version (after mods) and looks about on par (except for things ike the way trees are designed, which I guess isn't something easily, or at all?, changeable). It also uses 90-100% of my 4070 Super most of the time, which is quite a bit more demanding than the og pc port. I would much rather have my (since I own both) OG PC version updated with the DE QoL additions than play the actual DE with these mods.
EDIT: In the end debating this topic here is pretty useless. Anyone who has the OG version can purchase the DE and see for themselves. If they decide the graphical "changes" (ie downgrade) are worth the QoL features, they can keep it. If not,t hey can refund it (since the graphical difference hits you immediately). Those who have DE and DON'T already own the original pc port... well, either you're out of luck or you know some other way of obtaining it and can see for yourself that way. Once you've actually played both versions, stock, on your PC (esp at 4k/max) you won't need anyone to "persuade" you or explain anything to you.
But discussions, arguments, against the people that cope about the DE, a part of me is glad that the OG isn't easily obtainable anymore. Because frankly, I don't want newcomers getting the OG by accident because they were misguided that the OG is somehow better. The lack of Japanese voices, sped up battles, is in itself enough that makes the DE better.
if u dont plan to mod, but u want the better visuals, the original is it. if u plan to mod, or dont care THAT much bout the visuals, get S.