DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition

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MahouKurein Dec 31, 2020 @ 4:15am
Did they nerf Dora in Grey? (PLEASE revert NERFS!)
I remember she had 3 turns on hard modes in OG version, but here It seems she just has 2 turns and she hits a little less/has less HP? I loved the difficulty of DQ, I hope not all bosses were nerfed and I just got better at the game...

Edit: I looked around and I found out that the most bosses are nerfed, which is kinda sad If you ask me since the game gets a bit easier thanks for grinding with Speed stats (and I have the no-grinding mode on too), this should be reverted.
Last edited by MahouKurein; Dec 31, 2020 @ 9:40am
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Showing 1-12 of 12 comments
I agree no need to nerf the bosses its Hard mode for a reason, weird decision by the developers. I think Dora in Grey is the one I really noticed the nerfing, she went from being one of the hardest bosses in Act 1 to someone I beat on my first try LUL took me Hours!! to beat her in the OG version Like "take a brake and come back another day hours". Oddly enough The UnderDigger was pretty hard for me in this version LUL
MahouKurein Dec 31, 2020 @ 9:42am 
Originally posted by Let's Fighting Love:
I agree no need to nerf the bosses its Hard mode for a reason, weird decision by the developers. I think Dora in Grey is the one I really noticed the nerfing, she went from being one of the hardest bosses in Act 1 to someone I beat on my first try LUL took me Hours!! to beat her in the OG version Like "take a brake and come back another day hours". Oddly enough The UnderDigger was pretty hard for me in this version LUL
Do you think there was a rebalancing of some kind? Like some other bosses got stronger? Because I remember the nightmare Dora in Grey was and I builded my team perfectly for that moment, try to guess how disappointed I was when she critical hit my Veronica and she didn't die...

Quite disappointing, I hope they're gonna revert nerfs at least for Hard Modes.
Last edited by MahouKurein; Dec 31, 2020 @ 9:42am
SenMithrarin85 Dec 31, 2020 @ 1:44pm 
dora in grey was virtually impossible without a three word strategy: snap, crackle, poof. 3 attacks per turn, massive damage and no chance to do anything bar remove ailments. some were too difficult in vanilla. the crystalotl (or whatever its called) in act 3 along with the fight with the dragon near arboria took the piss.
Zelph Dec 31, 2020 @ 5:50pm 
Originally posted by SenMithrarin85:
dora in grey was virtually impossible without a three word strategy: snap, crackle, poof. 3 attacks per turn, massive damage and no chance to do anything bar remove ailments. some were too difficult in vanilla. the crystalotl (or whatever its called) in act 3 along with the fight with the dragon near arboria took the piss.
Agreed with this. Hardest fight until a couple of the end bosses in act 2.
flarewiz Dec 31, 2020 @ 6:13pm 
Were people really complaining that a boss was hard on hard mode in OG?
MahouKurein Dec 31, 2020 @ 6:31pm 
Originally posted by flarewiz:
Were people really complaining that a boss was hard on hard mode in OG?
Never did! And honestly I never read about it, real complaints at least. I don't think it has much sense, you are playing a Hard version because you want It to be challenging, that boss was genuienly the most satisfying thing to beat for me. I was really disappointed in these nerfs.
REM 🔋 Dec 31, 2020 @ 7:31pm 
But this is the definitive version!
Fyk0 Jan 2, 2021 @ 5:55am 
Huh, I forgot she used to have triple turns. I remember I was struggling in that fight hard in vanilla version but here I beat it first try without struggling and was like why was this so hard the first time around?

I think now Dora having triple turns was a bit too much at that point of the game and she needed a little nerf, but instead of removing a whole turn I wish they had only lowered her damage a little instead or lowered her chance to do AoE attacks.
Meldor Jan 3, 2021 @ 5:04am 
A lot of people complained about Dora in Grey in the OG, so they nerfed her because the difficulty was out of place - I mean until Tastsunaga I think no other Bosses had three turns - she was managable but pretty difficult. They also nerfed Jasper .

I played a lot of the OG, so it felt overall easier - the whole game I mean - I always played with harder Monsters and no exp from weak monsters and I can manage DE way easier, I do think my experience how to pretty much have the best equpi etc for each fight made it even more trivial.

She stills hits pretty hard but you can really see what an additional turn can do. I also think her charming attack is way, way less frequent.
SenMithrarin85 Jan 3, 2021 @ 4:01pm 
forgot about tatsunaga lol. Even worse.
MahouKurein Jan 4, 2021 @ 7:51am 
I hope they recalibrated some bosses, some were too weak. Krystalinda seemed a bit stronger this time around...
PozerWolf Jan 4, 2021 @ 10:12am 
This is concerning to hear. I remember her being a difficult fight with Stronger monsters on and having the exp limit also set on, but to nerf her? I honestly felt she was in a great spot for a challenge.

To find out most bosses have been nerf on Hard is disappointing.
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Date Posted: Dec 31, 2020 @ 4:15am
Posts: 12