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Quite disappointing, I hope they're gonna revert nerfs at least for Hard Modes.
I think now Dora having triple turns was a bit too much at that point of the game and she needed a little nerf, but instead of removing a whole turn I wish they had only lowered her damage a little instead or lowered her chance to do AoE attacks.
I played a lot of the OG, so it felt overall easier - the whole game I mean - I always played with harder Monsters and no exp from weak monsters and I can manage DE way easier, I do think my experience how to pretty much have the best equpi etc for each fight made it even more trivial.
She stills hits pretty hard but you can really see what an additional turn can do. I also think her charming attack is way, way less frequent.
To find out most bosses have been nerf on Hard is disappointing.