Corruption of Champions II
This Community Hub is marked as 'Adult Only'. You are seeing this hub because you have set your preferences to allow this content.

Corruption of Champions II

View Stats:
Maldrethian Mar 15, 2021 @ 8:34am
A game based around extremes
So from what I've seen in my adventures in CoC II is that this game seems to be based around extreme takes on.. well.. everything. From every sexual theme, proportions, etc, the game seems to generally take any of those ideas and amp it up to 11 and run with that.

I'm wondering if I'm the only one that often finds themselves wishing there were more scenes/characters that fell a little more in-between extremes? If not in writing and story, then at least sometimes in proportions.

Perhaps I am the only one... With the complexity of writing this story with all the paths it already has, adding yet another optional path where you have extreme one direction or extreme the other, a third option that falls somewhere in 7-8/10 range instead of that 11/10 would probably be a lot of work and effort to add, but certainly something I'd appreciate seeing.

I'm sure many will disagree, but I wonder if I'm part of a minority that feels this way about this game, or if there are enough that would find this interesting to justify that investment?
< >
Showing 1-15 of 25 comments
Haze Mar 15, 2021 @ 11:06pm 
Nope. I like extremes. The only extreme COCII has that i don't like is the extreme amount of futas.
Skandranon Mar 16, 2021 @ 9:52am 
Like 15% if the cast are futas, wouldn't call that extreme.

I agree that it would be nice to have some more in-between approaches in regards to player character behavior and personally I am not 100% happy about the dialogue especially during sex scenes from a perspective of "do i feel like the character i try playing would say that/be fine with being talked to like that" but I also feel like that is kinda picky in a way. And it of course isn't meant to be a major complaint or anything.
But I feel like it falls into the same category of "there could be more nuances and more ways to influence especially the own characters behavior.
As far as I understand though that has a lot to do with how everything is written, the people partaking in the creation of CoC2 all have their own approach to things. Savin for example I think does very, very well when it comes to freedom of choice and nuances. About every option when interacting with Kasyrra leads to wildly different results in tone and consequences.
So i would say that depending on who has written a specific scene/moment and on the characters involved there can be a lot of shades, others feel more "railroaded".

I agree that the proportions feel a bit "off" at times, but I feel as if that has a lot to do with the fact that the stuff is not necessarily written keeping in mind how certain stuff would look right beside each other in reality at the end of day. Especially since the game is made from a lot of individual parts, and some of the stuff are individual submissions as well.
Maldrethian Mar 16, 2021 @ 4:16pm 
Originally posted by Skandranon:
Like 15% if the cast are futas, wouldn't call that extreme.

Who said anything about futas being the only extreme? I did say it takes pretty much any sexual theme or idea and amps it up to 11. That's not limited to futas.

Originally posted by A Ballad from Nocturne:
I agree that it would be nice to have some more in-between approaches in regards to player character behavior and personally I am not 100% happy about the dialogue especially during sex scenes from a perspective of "do i feel like the character i try playing would say that/be fine with being talked to like that" but I also feel like that is kinda picky in a way. And it of course isn't meant to be a major complaint or anything.
But I feel like it falls into the same category of "there could be more nuances and more ways to influence especially the own characters behavior.
As far as I understand though that has a lot to do with how everything is written, the people partaking in the creation of CoC2 all have their own approach to things. Savin for example I think does very, very well when it comes to freedom of choice and nuances. About every option when interacting with Kasyrra leads to wildly different results in tone and consequences.
So i would say that depending on who has written a specific scene/moment and on the characters involved there can be a lot of shades, others feel more "railroaded".

I agree that the proportions feel a bit "off" at times, but I feel as if that has a lot to do with the fact that the stuff is not necessarily written keeping in mind how certain stuff would look right beside each other in reality at the end of day. Especially since the game is made from a lot of individual parts, and some of the stuff are individual submissions as well.

Maybe I just haven't explored enough of the game to see the variety. :) Thank you for the genuine reply. It's certainly something to keep in mind and consider as I explore.
Skandranon Mar 17, 2021 @ 11:11am 
Originally posted by Maldrethian:
Originally posted by Skandranon:
Like 15% if the cast are futas, wouldn't call that extreme.

Who said anything about futas being the only extreme? .

The guy directly above me is who I was responding to.
Maldrethian Mar 17, 2021 @ 3:10pm 
Originally posted by Skandranon:
Originally posted by Maldrethian:

Who said anything about futas being the only extreme? .

The guy directly above me is who I was responding to.

You know... I probably would have known that if it wasn't for my over-sized ego blocking my view. :) Thanks for knocking that down a peg so politely.
ahnkra Mar 17, 2021 @ 8:01pm 
I dont know. I mean on the one hand I think everything being "extreme" is part of the goal of the game. Over sized everything, Over production, Over stuffing, Over sexed. Its all over board in just about every way you can imagine. That being said, I found that I can for the most part not over do it myself, as far as RP goes. I can pass on just about every "encounter" if I choose to, I can choose not to have a "tool" thats so hilariously big there's no way IRL you could manage enough blood supply to make it work. I can choose not to be a brood mare and fill the nursery up to over flowing with kids (or I can work on seeing just how many I can actually have lol, thats fun too) I can choose who is in my party and whether we are just friends or more. Further more im not punished if i want to be more than friends with more than one of them.
About the only thing thats hard to ignore is that everything thats walking around with a meat stick is SUPER sized to the point Id never go near it IRL for fear of being ruined forever lol! But then again in a fantasy world were everything is nice and stretchy and there is literally no such thing as something to big to fit, well you just go with it =) No one questions why magic works, or how dragons can fly and breathe fire in games where they are found. You just set aside reality and enjoy it = )
ahnkra Mar 17, 2021 @ 8:09pm 
a related aside so to speak: but if there was one thing Id like to see changed, Id like to have more options with our party members. For example, there is a cute little princess thats got a cage problem, that you can solve and turn her into a buxom princess. Id rather turn her into a cute prince! But I've not come across any options or even hints that it is possible. From a RP perspective, I think it would be the sweetest revenge to knock her sister off that thrown, and then to unleash that uncaged beast on her as punishment!
Originally posted by ahnkra:
a related aside so to speak: but if there was one thing Id like to see changed, Id like to have more options with our party members. For example, there is a cute little princess thats got a cage problem, that you can solve and turn her into a buxom princess. Id rather turn her into a cute prince! But I've not come across any options or even hints that it is possible. From a RP perspective, I think it would be the sweetest revenge to knock her sister off that thrown, and then to unleash that uncaged beast on her as punishment!

Honestly I would much rather have a chance to get rid of that bloody cage finally before anything else. I hope that won't be a thing possible only shortly before the end. x.x
Hexagoros Mar 20, 2021 @ 1:08pm 
Originally posted by Maldrethian:
So from what I've seen in my adventures in CoC II is that this game seems to be based around extreme takes on.. well.. everything. From every sexual theme, proportions, etc, the game seems to generally take any of those ideas and amp it up to 11 and run with that.

I'm wondering if I'm the only one that often finds themselves wishing there were more scenes/characters that fell a little more in-between extremes? If not in writing and story, then at least sometimes in proportions.

Perhaps I am the only one... With the complexity of writing this story with all the paths it already has, adding yet another optional path where you have extreme one direction or extreme the other, a third option that falls somewhere in 7-8/10 range instead of that 11/10 would probably be a lot of work and effort to add, but certainly something I'd appreciate seeing.

I'm sure many will disagree, but I wonder if I'm part of a minority that feels this way about this game, or if there are enough that would find this interesting to justify that investment?

I kind of agree.

Every 'relationship' in the game seems focused around some kind of violence or sub/dom interaction. Very little else, and it kind of gets repetitive and predictable after a while.
Originally posted by Hexagoros:
Originally posted by Maldrethian:
So from what I've seen in my adventures in CoC II is that this game seems to be based around extreme takes on.. well.. everything. From every sexual theme, proportions, etc, the game seems to generally take any of those ideas and amp it up to 11 and run with that.

I'm wondering if I'm the only one that often finds themselves wishing there were more scenes/characters that fell a little more in-between extremes? If not in writing and story, then at least sometimes in proportions.

Perhaps I am the only one... With the complexity of writing this story with all the paths it already has, adding yet another optional path where you have extreme one direction or extreme the other, a third option that falls somewhere in 7-8/10 range instead of that 11/10 would probably be a lot of work and effort to add, but certainly something I'd appreciate seeing.

I'm sure many will disagree, but I wonder if I'm part of a minority that feels this way about this game, or if there are enough that would find this interesting to justify that investment?

I kind of agree.

Every 'relationship' in the game seems focused around some kind of violence or sub/dom interaction. Very little else, and it kind of gets repetitive and predictable after a while.

Yeah, sadly. I love the game and some of the characters are great. Even the main story around Kas is quite up there (just generally comparing it to other RPGs i like), in my eyes, but the relationships aside of the one with herself are either just kinda underwhelming due to a lack of meaningful scenes, or they are just kinda weird in a way because it is either a somewhat generic dom/sub stuff that also is not always amazingly expressed (which ofc is only natural, writing isn't the most easy thing and these people are by no means getting rich from contributing to CoC 2) making it so that the scenes themselves get repetitive all across the board, in some ways - or it is one like with Cait where there is no real feeling of meaningfulness at all. I am trying to keep in mind though that this is still very early down the road so it really is like "there just is not that much stuff yet" and it was the same for TiTs as well at the start. Now there is so much content it actually feels okay to ignore some of it completely for 1 playthrough and then explore it next time.
Last edited by A Ballad from Nocturne; Mar 20, 2021 @ 4:28pm
ahnkra Mar 21, 2021 @ 1:22pm 
I think i have tried all the relationships available in the game atm except for anything with the headless woman (uhm mostly cause for some reason i find the whole idea disturbing so never recruit her, lol weird what can bother you that ya never think of before its a choice infront of you. Also coudlnt get interested in another headless dude in another game, just too freaky lol) Honestly while I agree that i didnt like some of them, mostly because I cant do arseholes and humiliation / disrespect, I did find all the relationships were diferent, believable (as far as anything in this game can be anyways) and interesting. In fact I just totally fell in love with a new character, that totally awesomely cute kobold! lol I think one of the reasons why ATM relationships with any one single npc seem underwhelming / underwritten, is just because there are SO many npcs you can actually have a relationship with. That is just an immense amount of writting they would have to do, to try to get them all on par with Kas (who obviously gets the lion's share cause she's the basis for the whole story) And even more so when you consider some people getting upset if their fav npc wasnt getting as much love as some others.
My answer to that has just been to try and collect them all (minus said headless person). My own personal harem, some of whom i dote on alot more than others. Oh and im secretly hoping to reform Kas and give her what she really wants anyway, instead of letting her ruin everyone elses life because her's was.
Originally posted by ahnkra:
I think i have tried all the relationships available in the game atm except for anything with the headless woman (uhm mostly cause for some reason i find the whole idea disturbing so never recruit her, lol weird what can bother you that ya never think of before its a choice infront of you. Also coudlnt get interested in another headless dude in another game, just too freaky lol) Honestly while I agree that i didnt like some of them, mostly because I cant do arseholes and humiliation / disrespect, I did find all the relationships were diferent, believable (as far as anything in this game can be anyways) and interesting. In fact I just totally fell in love with a new character, that totally awesomely cute kobold! lol I think one of the reasons why ATM relationships with any one single npc seem underwhelming / underwritten, is just because there are SO many npcs you can actually have a relationship with. That is just an immense amount of writting they would have to do, to try to get them all on par with Kas (who obviously gets the lion's share cause she's the basis for the whole story) And even more so when you consider some people getting upset if their fav npc wasnt getting as much love as some others.
My answer to that has just been to try and collect them all (minus said headless person). My own personal harem, some of whom i dote on alot more than others. Oh and im secretly hoping to reform Kas and give her what she really wants anyway, instead of letting her ruin everyone elses life because her's was.

Those are fair points I think, despite me not feeling the same way about wishing for more options to treat the characters like ♥♥♥♥. They are, mostly, just too likeable.
And it is true that the amount of content present right now stems from having so many characters, but the only really advancing romance with many, many scenes and flavours is Kas. I do not even expect all other stuff to get to that level (i feel as if by the end there will be a looooot of content with her) but if she could be taken as an example where at least the main romance paths might go in the future that would be something to look forward to quite a bit.
Skandranon Mar 21, 2021 @ 2:23pm 
All of the romance in this game is gonna be unsatisfying due to its structure.

If you're actually looking for a game with fulfilling romance and relationship arcs, this ain't it.
Originally posted by Skandranon:
All of the romance in this game is gonna be unsatisfying due to its structure.

If you're actually looking for a game with fulfilling romance and relationship arcs, this ain't it.

I played both CoC 1 and still play TiTs, I think so far CoC 2 at least in regards to some characters shows quite a bit of potential to have some nice, little stories that include some convincing romance, but of course _within_ the CoC 2 world.
I am aware that this isn't Wayhaven Chronicles for example. But the fact that there _is_ a romance that actually has some really good scenes and feels not at all unnatural (Kas) in my opinion is enough reason to not be like "no chance there will be little, well-rounded stories for the main cast".
Also some of the writers are pretty competent, so why not express the hope that they might pull it off? Being a naughty game does not exclude the potential to be also just an enjoyable rpg (in this case) in general & so far the game is doing well imho.
Last edited by A Ballad from Nocturne; Mar 21, 2021 @ 2:35pm
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Mar 15, 2021 @ 8:34am
Posts: 25