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With big areas it feels like it dounts way too early with lots of clearly visible and easily cleanable space just being "erased" beause the area counts as "done" but sometimes with small areas like lamps, lanterns or poles or others i feel like i have to do in-game yoga to find That One Speck of dirt that's left for the area to count as "clean".
Maybe a slider could be implemented to toggle the percentage we have to clean of small and/or big items?
So for example the player could set it to 100% for large surface areas like the floor of the skatepark or treehouse but only 75% for small things like lamps or that one grill in the treehouse.
However, I also know that some people complained that they had to work too hard to find those last specks of dirt.
So, my solution would be to have a dirt slider or difficulty settings in the options. Then people could set it for whatever setting gives them the zen washing experience they are looking for.
The only additional thing, that I can think of, is that achievements could only be earned above a certain setting.
What do you guys think?