Siralim Ultimate

Siralim Ultimate

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What are some good mono-species parties?
Not just mono-race, but mono-species.
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My favorites (based on master trait) are:
Familiar
Golem
Grimoire
Phase Knight
"Good" is relative. A team with that kind of restraint is going to be fairly bad, but the Druid Angel/Hunter Build for instance would barely be able to tell the difference (which is basically the whole point of that build).
So a team with just one singular creature in every slot? I'd imagine a godspawn team with the best matching avatar trait and the master trait.
IMLER/IMLING they count as mono
Originally posted by HeraldOfOpera:
"Good" is relative. A team with that kind of restraint is going to be fairly bad, but the Druid Angel/Hunter Build for instance would barely be able to tell the difference (which is basically the whole point of that build).
pffffffffffffffffffffffffff clearly you have never seen imlers or imlngs
Originally posted by SirFish&ChipsIII:
Originally posted by HeraldOfOpera:
"Good" is relative. A team with that kind of restraint is going to be fairly bad, but the Druid Angel/Hunter Build for instance would barely be able to tell the difference (which is basically the whole point of that build).
pffffffffffffffffffffffffff clearly you have never seen imlers or imlngs
You so badly need one of each that you get special dispensation from We Are Pack.
Truly the best i know
I just realized I misunderstood the original question.

Is the tc asking about what single creature would be ideal on a team comprised of only said creature??

So 6 haunted golem, or something?
Is there such a creature, that would be a good idea for this?

The only thing I can think of is a creature with a very powerful non-stacking "this creature" trait...
Maybe a team of 6 king dumplings fused with the other dumplings?
Mono race vs Mono species is a bit confusing can you elaborate on what you meant ?

Did you perhaps mean Class instead of species ? Class would be things like Life , Undead , Chaos , Nature.

Race would be things like how Ents are all one race , Golem are all one race even if some are different classes Life , Sorcery , Chaos etc etc

Most races have a gimmick or theme , like Abominations and the vulnerable affliction or more general things like Apis race being defensive playstyle so in theory most of them could work together and depending if you allow fusion or not it could be more of less successful for the early game.

Like other people have said it wont be a great team overallA because you give up flexibility but there are some fun ones if you want to play self Imposed challenge.

Imler and imling are designed to go together as a mono team. Some like Golems have the trait "your golems share innate traits" or other type of sharing between all members of the race, which could work if you build around it.

Personally I really like building teams that trigger a chain of events Like Centaurs and Spider Occultists.

Unfortunately the official wiki isn't very good for browsing monsters to see their talents since a lot of it is unfinished but this website is useful for planning out builds and you can look at the different monsters and their talents to get some ideas https://siralim-ultimate.rovermicrover.com/
Ok, Class is Life/Chaos/Death

Race is Golem/Priest/Abomination/Imp/Riftdancer/etc

Species is Golem:Mud/Haunted/Royal/etc
Originally posted by Blind:
Ok, Class is Life/Chaos/Death

Race is Golem/Priest/Abomination/Imp/Riftdancer/etc

Species is Golem:Mud/Haunted/Royal/etc
Yeah, so in that case there aren't a ton of setups that would be worth using.
So much of Siralim Ultimate revolves around interactivity of your creatures. Without Nether Stones you have a total of 18 traits to work with. What you're asking, what mono-species setup (assuming 6 mud golems for sake of reference) is going to be best. If you have a mono-species team you're spending 6 of your 18 trait slots on one trait.

The only viable traits for something like this are going to be traits that begin with "This Creature" and traits that do not have "This trait does not stack". This lowers the field of available primary creature traits significantly (boss traits and backer traits are eliminated).

I don't think there's any race of creatures that encourages playing with only one species in all 6 slots...

You could do something with Proxigeist in each slot. Since its trait causes it to copy adjacent actions with a 50% rate you could potentially get into very rapid action loops to cap attacks/spell casts whenever your creatures take action.
you can use fusions, but all the fusions would have to be the same too
Originally posted by Blind:
you can use fusions, but all the fusions would have to be the same too
I don't know why you'd want to do that. For each of these arbitrary rules you're coming up with you're dramatically hurting the build potential.

In any case, with ONLY a mono-creature (not mono-fusion) this might be a fun build (naturally not RI5 ready due to this idea of yours being kind of silly).

https://berated-bert.github.io/siralim-planner/?b=b9dc0fba8b878daa18b9dc0ffb60457e51c1b9dc0f1a9007aab7deb9dc0f73c48a829b01b9dc0ff1ca4bc6cbe6b9dc0f0d89ccedb88e&r=______
> I don't know why you'd want to do that.

I am insane
Originally posted by Blind:
> I don't know why you'd want to do that.

I am insane
Or trying really hard to come across as such :tgrin:
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Date Posted: Apr 21, 2023 @ 7:44pm
Posts: 24