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Look at the two posts above. They have informed opinion.
When the game was new, sleeping three x 24 hrs without taking any other action advanced the game by one year for animal growth purposes I believe, but was amended to stop 'sleep spamming', if that is a phrase.
Exactly what you have to do is unknown to me, but my simple option is to hunt, harvest, sleep, and the game clock advances nicely for me.
Not sure why people leave snarky comments to posts if they add nothing but negative value.
"Imagine..."
You can imagine anything you want but playing a "GAME" is playing a game. Raz offered a solution I will try and appreciate the comment Raz. Dark rambled on about some mysterious whatever. Alf rambled but then explained what he did.
Something of this functionality should be detailed somewhere in the game vs no detail to day changes (year changes).
Don't appreciate the overbearing foliage in high rez, don't appreciate the perfect shot but the replay camera is completely different, and don't appreciate the multi-player lag with the inability to arm a weapon or equipment. (Seems multiplayer dev / optimization is far behind).
Regardless of the above I still play.
Too many games limit a player experience because other people complain. Who cares what anyone does. So you limit it to 15m... There's 20 different ways around that from manual processes, to screen scraping, to scripting. Why? Because you want to feel better about yourself?
The game goes through non-stop iterations of "Save the animals, Go Vegan, Don't kill". Then it turns around and says, "Bring me 300kg of this animal" <blank stare>
It is beyond comprehension they limited the day forward but the snarky responses in this thread show where they get it from.
Play your game, let others play theirs and enjoy the game. Nobody mentioned any other game but you. Again.. Why? Stay in your own head.
Raz, Alf, and Kraxin-Kari - Appreciate your responses and will move forward with that step.