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1440p with dlss, medium shadows and high view range puts fps at 60/vsynced/60hz with about 10% wiggleroom for the gpu. at least at the very first scene.
for filters i just use a basic sharpening filter with both sliders cranked to 100%, that just looks best when i play on my tv. full dynamic range enabled in nvidia control panel's resolution section for better color range (limited is still default), then finetune digital vibrance to your liking if u want more or less color. in the desktop color section of nvidia control panel
as mentioned in the other thread, to disable chromatic aberration which causes color distortion at the edges of the screen you need to add the following to C:\Users\username\AppData\Local\WayOfTheHunter\Saved\Config\WindowsNoEditor\engine.ini
lastly to prevent any windows size and scaling issues u can r click WayOfTheHunter-Win64-Shipping.exe in C:\SteamLibrary\steamapps\common\WayOfTheHunter\WayOfTheHunter\Binaries\Win64 go to properties> compatibility> change settings for all users> change high dpi settings> use high dpi scaling override setting: application