Way of the Hunter
New hunting game coming.
Suppose to be running on the same engine, Hunting Simulator 3
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Показані коментарі 7682 із 82
Цитата допису Geronimo:
Anyone recall Delta Force 2 and the one of the first sandbox games where you could create your own theater in which to immerse yourself?

I can recall playing that and wondering if they can do this, than why not a 360 open world hunting game. Lol
I remeber those days by nova logic.
Цитата допису jasonbarron:
Re: Ultimate Hunting. Cartoonish Far Cry Primal visuals and hunting style. The "hunting" seems to consist of hip shooting charging hippos/bears/elephants in 16 player lobbies.

Honestly, that trailer looked like the complete opposite of what I want from a hunting simulation.
You got a point there Jason.
Цитата допису jasonbarron:
Цитата допису Mauserich:
I'm surprised that they're even trying again.
Whether they're creating a sequel or simply rolling up their sleeves and doing a bunch of work under the hood of the current game, it's pretty clear from the poll that WotH has a strong future. I was pretty stoked when I took it, seemed very positive to me.
That's the way I feel also. I really enjoy this game a lot.
I do know one thing cotw has never changed anything In regards to behaviors ever In game and animations to Improve game, I hope WOTH won't do this . Its all about the animals head gear. I hope WOTH understands this and makes It better down the road. Nothing more amazing even In this game you just never know what you may spot while hunting. I would love to see at least ten to twenty new sets of antlers or horns In game, or just a several different shades of colored antlers or a single tine or tines or drop tines even some banding around antlers, like cotw does.

It seems so easy really to Improve the head gear on animals the easy way before you take on behaviors and animations. Can you imagine having 40 plus different antlers or horns . You want realistic start with that for now
Автор останньої редакції: sneakybass; 3 січ. о 13:12
Antler/hide variations would be great!
I think it's the mixture that makes the difference. Antler variations are a good thing, but also more variety in the animal animations e.g. shooting behavior, dying animations, rutting behavior like fighting and sweeping makes a hunt much more interesting. Even small ambience animals enrich a hunt. Personally, I think one should offer players a little more depth than breadth.

Today's hunting games lack a bit of liveliness and fullness. You can't create that with dead elements like containers and observation towers, and wind turbines.
Автор останньої редакції: Mauserich; 3 січ. о 14:10
Only thing going for cotw right now are antler variations and skins once WOTH does this I think they will pick up more players. I will be a lot more happy when they do It. Now If I can just get them to fix there Bear compound bow.
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Опубліковано: 28 листоп. 2024 о 10:49
Дописів: 82