Way of the Hunter

Way of the Hunter

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EAGLE May 31, 2024 @ 5:20am
Online Co-op
Is Online Co-op buggy as hell like COTW?
Last edited by EAGLE; May 31, 2024 @ 5:21am
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Showing 1-6 of 6 comments
Poltergeist May 31, 2024 @ 3:06pm 
In my experience it is worse in this game.
Kosevich May 31, 2024 @ 4:31pm 
Strongly depends from your crewmate.
For me playing multiplayer in Call of the Wild make all animals dumb and easy to kill (not reacting to my crewmate actions, even shots).
Multiplayer in Way of the Hunter is more stable, animals move smoothly and don't do a vierd things. However your single player world is separated from multiplayer. So it's practically unable to herd management in Multiplayer.
MadLeeTKG Jun 1, 2024 @ 5:40am 
Originally posted by Kosevich:
Strongly depends from your crewmate.
For me playing multiplayer in Call of the Wild make all animals dumb and easy to kill (not reacting to my crewmate actions, even shots).
Multiplayer in Way of the Hunter is more stable, animals move smoothly and don't do a vierd things. However your single player world is separated from multiplayer. So it's practically unable to herd management in Multiplayer.
Stable is not a word that should be used when referring to WOTH online play....
EAGLE Jun 15, 2024 @ 11:05am 
:cozybethesda:
Twitch_SLayer2ez Jul 9, 2024 @ 3:45am 
Originally posted by Kosevich:
Strongly depends from your crewmate.
For me playing multiplayer in Call of the Wild make all animals dumb and easy to kill (not reacting to my crewmate actions, even shots).
Multiplayer in Way of the Hunter is more stable, animals move smoothly and don't do a vierd things. However your single player world is separated from multiplayer. So it's practically unable to herd management in Multiplayer.
But if create different sessions the same world will be in each multiplayer session if i host it?
I thought single and multiplayer same map like cotw, doesn't it?
Andi Jul 9, 2024 @ 4:00am 
Originally posted by Twitch_SLayer2ez:
Originally posted by Kosevich:
Strongly depends from your crewmate.
For me playing multiplayer in Call of the Wild make all animals dumb and easy to kill (not reacting to my crewmate actions, even shots).
Multiplayer in Way of the Hunter is more stable, animals move smoothly and don't do a vierd things. However your single player world is separated from multiplayer. So it's practically unable to herd management in Multiplayer.
But if create different sessions the same world will be in each multiplayer session if i host it?
I thought single and multiplayer same map like cotw, doesn't it?

No. A new world will be created each time. Otherwise it would be possible to maintain herds wich isn't the case.
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Date Posted: May 31, 2024 @ 5:20am
Posts: 6