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A lot of scratch? Compared to what, if I may?
"Money" in this game should be the least of your worries; you can easily make twenty grand in a day, if you hunt unethically; that's four properties right there. And who pays $39k for an ATV? You get $2 for a bunny but it costs $350 to display it.
The money system in the game is there to set values to things you "buy" with "money" and I think it's all fairly arbitrary, as income generation; if you follow the objectives and tasks, you'll get all the money you need, you'll open up the map, you'll find the 'secret' places, and have a great time hunting while doing all that.
I own all the DLCs, and I've paid for all the private reserves, not earned them, and I just dumped my entire trophy collection and restocked TV, and I've still got $20k left - I say that simply as an example of the low-priority money has in the game, you make money in-game all the time.
In the beginning it felt like I was never going to get enough cash to get by, but that went away quickly. I own everything but the Zebra ATV, and it was a joy, not a grind.
I think it's something to rethink in the game, the amounts won with meat are too large, the proof is that I, certainly with others, in a short time, no longer know what to do of these $.
_._
The map is simply gorgeous! I'm in New England, and I can almost recognize specific areas around here reproduced in the game; it looks just like N.E. woods, one difference being we have numerous glacially formed hills and valleys, etc, but nowhere near TV's elevations. You don't get many infinite horizon views, and usually you're lucky to have 25 feet clear view in woods; also there's way more ground cover and small bogs, marshes, and small streams (creeks), again, at a smaller scale. It's quite remarkable.
I would therefore suggest combining as few game components as possible with it. They could leave the private areas freely accessible. Prices should be revised so that they are plausible. How can it be that a caller and a rifle cost 900. That is illogical. They should take away the importance of the whole thing if it sadly already exists.
"The fun stops with money." Even young children learn this. Whoever was the first to introduce this "glorious idea" in hunting games has ruined the genre, So he can pat themselves on the back with pride. ,-)
The advice I'd give to starting players is not ever worry about money. Period. You're a hunter; hunt. The rest will follow.
Most new players will be lucky to kill half the animals they would if they had been playing for a while and were used to the game mechanics. I have over 500 hours and hunt full in game days, I probably still only average 5 kills per in game day. Sure I could get loads more with a easier difficulty or ignoring herd management but I don't.
As for cash in game, I just ignore it. I think I am close to 500,000 but what does it mean? I don't want a money sink for the sake of it like COTW has with tents costing 16,000 each.
I personally enjoy the hunting and exploring in this game, that is all that matters to me. With enough time in any game, you will run out of things to spend in game cash on.
In fact, if you don't want to play the stories in Way of the Hunter, play on a high difficulty level and pay attention to game management, it becomes difficult and therefore annoying to spend money on things.
Us players that have played for a while stick to new maps (or the 2 base at release) if we enjoy them and we have plenty of cash. First thing I bought in NZ was the passes as didn't want to be out hunting and need a pass for a area.