Way of the Hunter

Way of the Hunter

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Mondyrocks Feb 1, 2024 @ 4:54am
New tripod stands
I'm really looking forward to tripod stands but it will be a pain if they're in the middle of nowhere as it will take time on foot, with the probability of scaring away nearby animals when walking.

It's a pity we can't have a method to travel to these structures....I do appreciate that most people want a different hunting experience to Call of the Wild but more casual hunters, like me, find it a bit too time consuming to do it.

I don't want to be able to shoot animals like fish in a barrel.
I want to be able to use a stand in the area of my choosing and be able to call in animals to use a bow....something that I find very difficult at the moment.

These are just my thoughts on it.

Whatever happens I will continue to support this game.
I'll get this dlc as soon as it's released.
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Showing 1-15 of 18 comments
6Taylor4 Feb 1, 2024 @ 6:32am 
The distances and frequency of fast travel locations is different for each map; between fast travel, vehicles and fast walking, I don't see how distance is that much of an issue. I'm not a RL hunter, and I play a lot of FPSs so I'm used to getting around a map quickly. However, I find that, for me, being in such beautiful scenery (in all maps) makes the walking most enjoyable. I invite you to the picture bazaar here, for examples; adding photos to your experience can be very rewarding. They haven't announced yet if you can/can't fast travel to them, but I doubt they will be fast-travel-usable. You will agree there's basically two types of hunts: stationary and moving; my hunts are mostly just walks, so I do not feel that we need more fast travel - I used to think that, but I've come to prefer walking...a lot.
Good hunting! :WOTH:
DC2Dixon Feb 1, 2024 @ 7:41am 
Has it been confirmed how they will work yet? Are we able to carry one around with us and place them at locations or are they all placed already? Are we only allowed one or are there multiple per map? What difference is the DLC one to the free one? just cosmetic I assume?

From a gaming POV, it would be nice to be able to carry one around with us. It would be nice if we could place them around the map where we choose to. I would even be happy if we needed the vehicle to place them (so there not in our inventory)

I personally don't like the idea of being able to fast travel to them really. I know we can choose not to but, I think that will turn it into a COTW type scenario. As soon as stands came out for that game, no one seemed to walk anywhere anymore. You simply fast travelled between them all for quick kills.

Another question is hunting pressure, now its 2 animals killed in a zone area that flips a zone (not sure if this is working as intended) If a tripod is placed in a location, does it reduce pressure? If not, they will have to be placed in locations that are only paths and away from zones.

I probably wont use them much, I don't like still hunting. I think the purpose of these should only be for that reason (and scouting which I will use them for) I don't think they should be a fast travel location, we already have loads as it is.

edit: Out of curiosity, what do you find difficult with the calls and bows? I find animals basically come straight to you when called. Even managed a 12M bow shot on a Mouflon the other day. They were travelling in my direction but I needed to move in for a clear shot, took patience but can get withing bow range of animals that cant be called.
https://youtu.be/qxpVqilkNto
https://steamcommunity.com/sharedfiles/filedetails/?id=3149359802
Playing on hunter difficulty.
Last edited by DC2Dixon; Feb 1, 2024 @ 7:51am
Mondyrocks Feb 1, 2024 @ 9:15am 
Thanks for your replies and for not hating on my comments!

I agree that it's a beautiful looking game and I know I can use a jeep to travel around, which is great...but will it scare away all the animals.

Anyway, time will tell I suppose.

Good hunting all :)
6Taylor4 Feb 1, 2024 @ 9:41am 
I don't think you will know about details until the release.
=================
Things I find difficult are the slowness of some things and the doubtful speed of others.
Switching weapons: inconsistent; aim with weapon 1, then hit the key for weapon 2 - what happens? 1 is shouldered, 2 is readied.
Now, try that going from binocular view to weapon 1::: you can't. The act of un-shouldering weapon, activating binoculars, deactivating binocs. activating W1, aiming-- takes for-ever. Then time this.
Now, time how long it takes to reload (most any barreled weapon).
Compare the results.

First, reload speed has to be way down on the hunters' list.

Second, since you have to secure all ammunition, how can you lower your weapon, remove the old clip/shells, etc, .retrieve the stored ammo/clip, load it, check it is secure, chamber a round and return to your target as fast as animated?

Third, I'm not a real life bow hunter, but I find the bows to be molasses-like (I've seen all the Robin Hood movies, and he's way faster! :steamhappy:) It feels too labored none-the-less.

Finally, I am still baffled by what I consider fudging arrow energy damages. One comment was that they simplified it for play-ability; but I've run some numbers and tried to find an
answer to how the same weapon and arrow can take out both a duck, and a Buffalo!
I can't resolve that seeming discrepancy.
6Taylor4 Feb 1, 2024 @ 9:45am 
Originally posted by Mondyrocks:
Thanks for your replies and for not hating on my comments!

I agree that it's a beautiful looking game and I know I can use a jeep to travel around, which is great...but will it scare away all the animals.

Anyway, time will tell I suppose.

Good hunting all :)
If you want to test that notion, I encourage you to: vehicles spook animals with far less effect. Try driving to within 100-200m from a herd.wait. Get out run ahead a bit - did you spook them? Repeat until distances are established; I think what you will find is that a vehicle can get closer than you can on foot without spooking.
Hint: saw this another post, it's brilliant: always crouch before you enter your vehicle - WHY? - when you get out, you will be crouched, so that noise-bucket will remain empty; but don't take my word for it! Good hunting! :WOTHWhiteDeer:
Mondyrocks Feb 1, 2024 @ 9:51am 
Originally posted by 6Taylor4:
Originally posted by Mondyrocks:
Thanks for your replies and for not hating on my comments!

I agree that it's a beautiful looking game and I know I can use a jeep to travel around, which is great...but will it scare away all the animals.

Anyway, time will tell I suppose.

Good hunting all :)
If you want to test that notion, I encourage you to: vehicles spook animals with far less effect. Try driving to within 100-200m from a herd.wait. Get out run ahead a bit - did you spook them? Repeat until distances are established; I think what you will find is that a vehicle can get closer than you can on foot without spooking.
Hint: saw this another post, it's brilliant: always crouch before you enter your vehicle - WHY? - when you get out, you will be crouched, so that noise-bucket will remain empty; but don't take my word for it! Good hunting! :WOTHWhiteDeer:
Thanks for your great advice :)
6Taylor4 Feb 1, 2024 @ 9:59am 
You're welcome; don't forget to post screenshots of your adventures!
kubanskiloewe Feb 1, 2024 @ 11:09am 
i´m not interested at all in such things
6Taylor4 Feb 1, 2024 @ 12:15pm 
Originally posted by kubanskiloewe:
i´m not interested at all in such things
Good to know!
Stocky Feb 3, 2024 @ 1:33pm 
Personally think tripod stands are a bit lame. I want bipods and more attachments for our weapons
6Taylor4 Feb 3, 2024 @ 3:08pm 
Also I'd like to be able to use the existing stands to steady my weapon; you can't kneel or go prone, so you have to use standing, with all it's ups and downs. Anyone in RL can simply place their rifle or elbow on the railing, or use the post as a steady.
Space Wolf Hudson Feb 3, 2024 @ 10:40pm 
Originally posted by 6Taylor4:
Also I'd like to be able to use the existing stands to steady my weapon; you can't kneel or go prone, so you have to use standing, with all it's ups and downs. Anyone in RL can simply place their rifle or elbow on the railing, or use the post as a steady.

Arma 3 had a cool game mechanic in that regard. Whenever you hold your weapon next to a wall, tree etc. you steady it, which reduced weapon sway.
Mauserich Feb 4, 2024 @ 3:51am 
Fixed hunting stands that are set up for the long term are less disturbing to game than these portable. They have no tradition with us. ,-)
6Taylor4 Feb 4, 2024 @ 7:59am 
Originally posted by Mauserich:
Fixed hunting stands that are set up for the long term are less disturbing to game than these portable. They have no tradition with us. ,-)
I don't think that free stands will have any effect on animals in the game. ?
6Taylor4 Feb 5, 2024 @ 12:06pm 
So, Mondy, did you watch the video? Free stands are totally explained. I think players will use them in different ways, including not using them, no problems, your choice. One free, one higher one in the DLC. They set up and take down with a click. I'm getting mine tomorrow.
Last edited by 6Taylor4; Feb 5, 2024 @ 12:06pm
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Date Posted: Feb 1, 2024 @ 4:54am
Posts: 18