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Otherwise they should stop leaning into quests that require certain times to complete. It is also something that has been talked about many times by others. It is something that needs to have more options than the current camps and lodges. These places can be hours of RL walking from some of those areas and if you miss the window you have to do it all over again.
This is all fine if thats how you enjoy playing. I want options in the menu, the truck, a tent...something that I have control over when I don't have 8 RL hours to spend waiting for the time to progress. It's something that can have more options to the player. T
1st. This is a video game
2nd. If you don't want to advance time, don't. Don't force me to play your game. This game is more than just you. Stop being selfish. if it can be added and not used in a single player game, why would you care.
3rd. In no way should I have to wait for hours to do a part of the game I need to do. It is main story objectives with a weapon associated with it. In the menu you could have a skip time button. If people like you are so afraid you will abuse it, make it assigned to the jeeps. But their needs to be another option than sitting around doing nothing while time slowly passes.
If it is a feature you don't like, again, don't use it. This is a video game, not real life.
A person after my own heart! I like the way you think
There is a campsite to the west of the area, about 300m or so from the western edge of the mission area, so travelling back and forth to the camp for sleeping is not going to be too onerous.
I won't sit for a lot of hours either. I'll just leave the game running on my PC and come back to it after a while - do a side task, explore other parts of the map, do some hunting on my own - if completing the mission is just serendipity, that's fine for me.
I haven't even mentioned how I play or how I like to enjoy the game. I just don't think others should tell me I shouldn't be able to enjoy a video game the way I want in a time manner convenient to me because it ruins realism for them in a video game.
The addition of options that allow for others to play a game at different speeds allows for more people to enjoy the product. It could be tied to a difficulty setting. That's fine. But, saying you don't think other should have more options in a single player video game is baffling to me.
But, in truth I don't use the vehicle to go anywhere in this game. I have all movement perks unlocked and only 1 of the jeeps. I have all the places and stuff done on the first map and a lot on the European map. But some days I don't have 8 hours to spend hunting, but I want to also still decompress and make headway in a video game. The fact you guys can't see the benefit of offering the player more inclusive options to play and consume the content. I just want the option to play the game on days when I don't have 4+ hours to sit in front of the PC and still feel like I can accomplish something.
I don't know, but in terms of a long term business model I wouldn't look to you guys to get your product out of the "niche" market.
That being said, large scale software projects usually have a feature release roadmap that adds progressively more advanced and/or useful features, some of which are requested by the user community. This also gives the devs time to evaluate the software so far and perhaps rework aspects to make them better. This is just a fact of software development.
It used to be that parking spots were only available at the main lodge and cabins - now they are spread all over the map (at least on AS), near campsites, making vehicles more useful (given that they are portable storage lockers). They added crossbows in this update. Maybe the next update will add tents where you can sleep (to reset the time without having to travel to a camp or cabin). But, it's better to do things like that as an in-game tool you have to earn somehow than a difficulty level option or setting. I'd like to see them add usable boats. If they do, great, if not, I'll continue to make do.
My problem is with a quest specific to the new Alaska map. It has you use a caller for caribou within an area at a specific period of time. It is possible to not complete this within the specified time period because of the nature of calls and mechanics and what ever. (Mind you this didn't happen to me. I am here because I see an issue long term with these types of quests and RNG.) Too many people are going to miss the time window. This will require you to go to a camp or a cabin and then come back. The travel times alone can be a lot. Especially if you don't use vehicles like I do. I walk everywhere I go if I can. If the devs lean into making quests both time and location based they need to make a way for the player to fast forward time. They need this feature anyway to make hunting in some of the far hunting stands even bearable.
I say all that because it will frustrate a lot of players moving forward if these are the missions. But I think its beyond silly to think adding a feature for some is in some way changing how you would engage with the game. If you didnt want to fast forward time, why would you? Because you want a motorcycle in the game should I say no, or just not use it?
It's a moot point now. The problem is the quest design along with a bad time management system. I'm not going to argue with people that object to a system they wouldn't even have to use in the first place. later gators
I'm not against more options to change time but there are camps and lodges all over the map. The longest you have to walk between one is about 1.5KM. The new map has loads of parking signs dotted around the map to recall a vehicle. Personally don't think it a needed feature but not against it.
Oh, I have no problem with the designers adding, say, portable sleeping tents to the gear, whose sole purpose is to be able to set one up where you are, sleep, and then break camp.
Generally, if I can do it in real life hunting, I think I should be able to do the same thing in the game, within reason.
The 'Camera Shy' mission is the one for calling in the caribou to one specific area between 1300-1900 hrs, and that's the one we are both referring to.
Anyway, it's been fun sparring with you - good luck and good hunting
Oh, yes - this was easy. Too easy, once you find the zones, specifically an eating zone, as the time fits into the mission time frame. I just had to find a good place up high to glass and call. I'm off to the races now
Yeah, originally I went in earlier in the day to scout around and explore that area of the map.
Drove up in the UTV to the end of the road (which spooked a herd - must have been around the drink times), found that look out point, and what should I see across the lake to the northeast, but a couple of nice caribou bulls (at about 350m away). As I was doing that side mission to harvest 3 adult caribou bulls (I had one left to go), I figured I'd take the bigger of the two to finish that task - I love this Steyr Monobloc 308 - one shot one kill easy. After picking him up, I started exploring around to locate the zones, got up high to glass for a while. I had a look at the area of the '?" to the west and could make out a campsite, so I jogged on over to unlock it, and from there I knew I could use that as my base camp for setting the time. If one takes the time and effort to learn how to use the game mechanics effectively, you can get random chance to operate in your favor (as Mr. Spock said in one ST:TOS episode)
I don't normally focus on missions but wanted that crossbow. I just noticed the first time I went there late there were many herds around. After I called that one a min late to the zone I just walked around to pickup the zones quickly. I think the only missions that are normally a specific time are the night missions. That is the first one I have had in the day for X location. I tend not to use the vehicles to get about but there available if we need to get somewhere fast. The devs have already said tents wont be added but personally don't think we need them with so many camps and lodges.