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Do animals begin to spawn where we tag those zones? This has been my experience in CoTW for years. Maybe it's the same here.
If so, than anywhere that we tag/click/activate/trigger a zone, we should also expect that species to spawn. So the brown bear should be spawning in the areas that we have already triggered.
This is speculation on my part, but we don't have any real answers. From my own experience this does seem to be the case, but this also has to take into consideration how much hunting pressure there might be on an area, and how sensitive/alert those animals are as a result.
https://steamcommunity.com/sharedfiles/filedetails/?id=2874986629
https://steamcommunity.com/sharedfiles/filedetails/?id=2874986644
Its easy as ever.
Fastravel to the campfire in the mid and a bit south of the map; sleep to 6-7 O´clock and than either dont move and wait and call em or move slowly because they could be nearby. At the small river are 2 drink places for them; one direct near the campfire and one a few hundred m along the river.
I have not yet returned to Transylvania since latest patch.
I'm happy to hear/read that they mow have changed ( NZs ) to fit the '' normal '' life of the Brown Bear.
The intended one anyway.
https://steamcommunity.com/sharedfiles/filedetails/?id=2875043458
The animals couldn't create the NZ's because they are connected by trails that run between them, so you're right. If they did, those trails would have to be changing all the time to accommodate. Maybe they do change in some cases and I haven't realized it yet.
But I am sure that these zones are not functioning like the ones in CoTW.
The other question of whether or not these zones cause a certain species or herd to start spawning there, once the zone is tagged, is still an unknown. I tend to think that is the case in both games.
It just seems to me that once you tag an activity zone, in either game, you will start to see more of those animals in that area. UNLESS, there is hunting pressure involved.
But these NZ´s are spawn points
I still see animals before I have found the NZ attached to them, once I see the animal I search for the NZ where they were seen
YAaWwNnn!
You left out the part where you use the opportunity to declare that CoTW is an arcade game.
And what if that area has hunting pressure that caused those animals to go elsewhere?
Given that animals seem to abandon their usual territories with as little as two kills, than a player will quickly have many areas adjacent to each other that won't have animals using zones the way that you are so often proclaiming.
But if your goal is to bash CoTW at every opportunity than have at it.