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Yeah apparently the drawings are randomised and you're supposed to remember each of them in the exact order to unlock pierre's locker in chapter 6
good conception, graphics, sound. but 2 many anoying forced gamplay things....so many that it kills a flow.
I get wanting to do something unique and the game does so well in alot of other places that i can pretty easily forgive some misteps though i am conflicted in regards to said puzzles and how they are utilized.
I remember re3 and i think maybe 2 having a notes section didnt it?
It would automaticaly notate findings for you? I might be wrong though, i played through every single one as a youngster/teen and 4 onwards as a young adult and 20 something.
I might have just been better at writing stuff down then, i can def say not all old gameplay mechanics are good or should be included for authenticity, there is certainly a very fine line. We are here to have fun in the end with the option for ball busting challnge as an elective not a requirement.
I have had more fun with this one in these last 2 days though then ive had with any other game in a few years though