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Because as an MMORPG it is supposed to be a persistent world where you can meet other players and interact with them. Not all group content in this game is instanced and there are for example world bosses that can only be defeated in a public group.
that said i am a person who plays MMOs solo too and only group up when absolutely necceccary.
EA looked at all franchises that it had and understood what KotOR was the best option for MMO... At least they think so, and they ordered in 2008-9 to Bioware start their own WoW clone. But, it was Good Old Biowares. Not a shameful shadow what we have today, and those beautiful guys could have done amazing stories and RPG itself in general, but not MMO, which require a totally different approach to create.
Because of folks who can do awesome stories, we have not bad origin stories and KofET and KofFE... Which is great... But poorly placed for MMO universe. Because of lack of perspective thinking of EA, we have very good RPGMMO, not MMORPG (in other words, Roleplay games that have the ability to play massively online, not otherwise)... And at fleet, you can see hundreds of Eternal Throne Emperors or Alliance Commanders at the same time, who got power of 1/3 of the galaxy, who personally remove snivels from every private on their troops and do a dirty job.
Resume - This is game MMO because Bioware could and wanted to do singleplayer KotOR 3, but the greed of EA forced them to do MMO.
there are 100x moar singleplayer games tho. You just complaining to complain bruh
And to prevent cheating and keep track of server-side stuff etc, you'd have to get your personal server instance for alone time, which would cost more money still.
You don't seem to get how these games work, which is why you don't get why it's "forced" online.
Just where are you questing at you're competing with other players?
About the only places I've seen what you've described is on the starter planets and I saw it once on Hutta the 1st time you go there as a low level.
And in none of those cases was the fact others were there a problem due to the fast respawn rate.
After getting past Hutta everythings wild open and I've done all 8 class stories and have my main sitting at max right now.
Maybe if the servers were more crowded your complaint would ring true, but not now.
I'll give you with the start of these new Dynamic Encounters your problem exists with the Tat 'hunt down the thugs' one, but I expect them to tweak it soon as it's not a 'share targets' problem, but a respawn problem. I just skipped that one and did the others and didn't have any problems sharing with others for those.
Honestly sounds like you need to just stick to single player games since that's what you're asking for.
Because its an MMO. Go play something else.
People who say this frustrate me because there isn't something else specifically to this criteria. Not every single idea for a game game has been 'done.'
Nor am I saying that the game is entirely just garbage and 100% worthless to me because it has something I don't like.
I just see absolutely zero point to having the online aspect be forced when half of the player-base still plays it solo and it actively costs money to do it this way.
People can criticize something without saying they hate it and don't wanna be involved with it ever again.
You have thousands of singleplayer games to choose from. You don't need to be coming over to a genre with only a handful of games that we enjoy and trying to change it because you're anti-social.
MMO fans play MMO's because they like the open/persistent online world that is populated by other players running around. That is literally one of the core appeals of the genre. You don't like that, which is fine, but go play something else.
Even if the devs somehow wanted to do what you want, it wouldn't be possible. MMO's are design in a way that they literally can't function offline. There's just too much goin on, and even if they attempted it, your install file would be 3 times the size it is right now because most of the games functions run server side, not client side.
Some solo games also use launchers to compress game files and allow the game to take less storage on the hard drive. this is not reserved only for mmo rpg