STAR WARS™: The Old Republic™

STAR WARS™: The Old Republic™

RTX Remix for SWTOR?
Is this possible at all? Just saw this, article says supports both DX9 DX8 games, as far as I'm aware SWTOR is a DX9 game. It is available for free,

https://www.pcgamer.com/modders-rejoice-adding-ray-tracing-classic-pc-games-is-going-to-get-a-whole-easier/
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Сообщения 115 из 16
+1 I like to play SWTOR with RT :D
this game already owns a bad performance, now adding Raytracing? Good bye hero engine x)
@kritze: I agree with you sometimes randomly i lose fps. Normally I have around 120-140 but sometimes especially in some warzone maps like this imperial dreadnought I have 15-20 fps, but this game should look very nice with RT in some places like imperial underground bases with red flor lights and nar shadda or imperial taris and lightsaber lights in dark places man this should look avesome. :D
My PC: i7-10700 / 64GB DDR4 RAM / SSD NVME Samsung 970 PRO 1TB / RTX 2060 SUPER but around December i should change it for something better. I'm waiting for next generation of intel CPU and Graphics
This game is supposed to get a DirectX 12 upgrade anyway, so that should help.
with the op still having me on ignore for their own mess. i'll point for everyone else that the games engine is technically inferior.

it's a wonder it can run 64 bit processors from something created in 2004 in a half built state and brought by EA for Bioware in 2007, patched up to run in 2011 on the games launch. multi-core processors didn't exist until 2006 and widespread support didn't appear until 2010. At this point EA could have easily tasked Bioware to get support in place back then but didn't, so the game was left in a technically backward state throughout.

This game could have been future proofed for RTX and R series cards, but EA clearly didn't care, they just wanted a cash cow and got it.
Ray tracing in SWTOR can also be done through Reshade, but it requires you to run the game using Vulkan shaders. There are a few posts about it and how to do it on Reddit, but as it is it will bump up your temps on cpu and gpu by 5-10c depending on your rig, hardware, cooling etc..
Автор сообщения: Xautos
with the op still having me on ignore for their own mess. i'll point for everyone else that the games engine is technically inferior.

it's a wonder it can run 64 bit processors from something created in 2004 in a half built state and brought by EA for Bioware in 2007, patched up to run in 2011 on the games launch. multi-core processors didn't exist until 2006 and widespread support didn't appear until 2010. At this point EA could have easily tasked Bioware to get support in place back then but didn't, so the game was left in a technically backward state throughout.

This game could have been future proofed for RTX and R series cards, but EA clearly didn't care, they just wanted a cash cow and got it.

I had a 64 bit processor in my SGI workstation in 1991. They have been around for quite awhile.
Автор сообщения: kritze
this game already owns a bad performance, now adding Raytracing? Good bye hero engine x)
💀 Bad performance???
Автор сообщения: kritze
this game already owns a bad performance, now adding Raytracing? Good bye hero engine x)
This guy's living in 2016 apparently. I play 4k at 120 fps solid all day.
Ray-tracing has only been bad for videogames. No, thanks.
Автор сообщения: FaceMcGee
Автор сообщения: kritze
this game already owns a bad performance, now adding Raytracing? Good bye hero engine x)
This guy's living in 2016 apparently. I play 4k at 120 fps solid all day.
I don't even get 120fps at 1080p in this game in many places. 5700XT and 3700X. Not to mention that, across my thousand + hours I have dealt with constant stuttering; especially in combat. Most stuttery MMO I've ever played. A smooth 4k 120fps sounds impossible. Mathematically you'd need roughly 4x the performance of my rig to achieve that, but even the highest end specs haven't come that far. And that doesn't even account for all the stutters the game has. That's just raw fps regardless of feel.
Автор сообщения: Resoula
Автор сообщения: FaceMcGee
This guy's living in 2016 apparently. I play 4k at 120 fps solid all day.
I don't even get 120fps at 1080p in this game in many places. 5700XT and 3700X. Not to mention that, across my thousand + hours I have dealt with constant stuttering; especially in combat. Most stuttery MMO I've ever played. A smooth 4k 120fps sounds impossible. Mathematically you'd need roughly 4x the performance of my rig to achieve that, but even the highest end specs haven't come that far. And that doesn't even account for all the stutters the game has. That's just raw fps regardless of feel.

I have a 3080ti with a Ryzen 9 3900x ,32 gigs ram, nvme drives and I run a super ultra 49" widescreen
at 5120x1440 in game with everything maxed even shadows at over 100 fps sustained. I love AMD CPU's, there GPU's not so much.
Автор сообщения: ele
Ray-tracing has only been bad for videogames. No, thanks.
You're right in the matter of performance, but its is only for the looks :)
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Дата создания: 12 апр. 2023 г. в 14:50
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