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Combat design had nothing to do with that.
The game was healthy and populated prior to 5.0. KOTFE introduced a bunch of bad decisions for the game like the pure RNG gear loot ("ThRiLl Of ThE hUnT!!!!"), less content was being added and as the game bled players the content updates became less and less, which just spiraled more people leaving.
Ben Irving did a lot of damage to swtor, and it never recovered.
"RNG is exciting" drove the stake right through the heart and ensured the game would never recover.