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I mean he had 18 characters or so.
I always felt their biggest mistake was not expanding classes. Even if they had added short stories for them to get to level 10.
I am sure with the vast world of SWs they could have gotten creative, not everything had to be JEDI, like a Mechanic class, Sith Necromancer Class, Jedi Technician class, or Alien race classes, and so worth. Skies were the limit, but it just wasn't in the cards I guess.
I am not sure if he stayed with it. Peace
don't limit your choices bruh. Warzones is the best part of this game.
What is that, PvP?
Yes, warzones are the 8v8 objective based pvp.
Interesting, has PvP always been good or has it gotten better recently? I've always thought this game was known for the PvE and specifically the stories.
PvP peaked in 2015 with 4.0 and kind of just floated until 7.0 came out and nearly destroyed it completely when they purged a bunch of skills and broke what little balance was left in the game. 5.0 removed pvp gear and imo that was the start of the downfall because instead of taking gear out of the equation completely, they forced people to pve to be viable in pvp and 5.0 was the timeline of 100% RNG gear drops. It also killed low level brackets imo.
I hate to say it, but its basically a nightmare for new players because the gearing system is complete trash and bolster doesn't work that great and they keep making augments stupidly annoying to craft which is whatever for pve, but augments ignore bolster in pvp so they are a huge advantage. Why they don't disable augments in pvp is beyond me.
They removed ranked arenas (3v3) with 7.0 launch and introduced allowing full 8 man premades in warzones... It took them 3 years to realize that was a dumb idea and finally reverted back to how it used to be with premades only allowing 4 man groups into warzones, just to give you an idea of the mess the devs have made of this game.
Soooooo, ya. If you wanna give it a shot, go for it, but imo it wont be a great experience as a new player unless you REALLY enjoy PvP.
PvP is all I do in swtor, but I've been around for so long that all the problems with it don't bother me too much. So ya, imo, no harm in trying it out, but just be ready for a rough start. Otherwise, the pve side of things is fantastic for new players as you have hundreds of hours of just solo stuff you can do.
back in the day you got spawn camped in warsong gulch map from the get go? same can happen here bruh.
Warzones is the fastest route to get rich fast as a newb player. Arguably it's the biggest bang for buck. This game has multitudes of ingame currency. Tech Fragments is one of them. It's sort of a long grind doing pve but in warzones tech fragments are rewarded in chunk sums. With the fragments you buy [OEM-37] and [RPM-13] and sell them on market. Within 24 hours it will sell. Guaranteed. CHA CHING.
On a side note it's smart of SWTOR to display your escrow funds as a non subscriber as you'll bypass the 1 million credit lap by leaps and bounds on your first sale of [OEM-37] and [RPM-13].