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SWTOR vs GW2
I want to start playing MMO and I want to commit to one so as the title says what are the pros and ♥♥♥♥
Écrit par SamB:
Having played both a fair bit, my view is that SWTOR is a story MMO with a little bit of exploration, whereas GW2 is primarily exploration with an interwoven story.

There is some exploration in swtor, side quests to do, but the general playtime is spent following a main questline for your character which takes you from one planet to the next. The maps themselves being fairly static other than the odd patrolling units or repeated sequences, and no real incentive to revisit areas.

GW2 on the other hand, the early game is entirely exploration and completing renown hearts, which are like side quests localised to an area. There is also much more of an emphasis on world events and big event chains that play out across entire zones. One such example being an entire frontline of human forces fighting against centaurs, with multiple camps that can be captured or lost across the zone. There are also some maps with entire day/night cycles that affect the event chains, and multiple simultaneous activites that encourage you to replay event chains in order to experience other aspects of it.

Ultimately it depends what you really want from the game,

If you want a game with some deep choice-based storytelling, then swtor is great, but the vast majority of things, missions, side missions, flashpoints, they are all a specific storyline. And are generally repetitive without any real changes if playing them more than once.

If you want a game with a somewhat interesting story alongside tonnes of side content, rewarding exploration, and a plethora of different events that have multiple different roles and outcomes, then GW2 might be more up your alley.

Personally I frequent both, but I do tend to play swtor more as a solo experience to be engaged with the story, whereas GW2 I enjoy the exploration, but the story never fully clicked with me, felt like too many different conflicting factions and ideas.
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Affichage des commentaires 46 à 60 sur 77
King of Arrogance a écrit :
mikehayes43 a écrit :
Well you should because if it wasn't for people like me spending money to support the game,
people like you wouldn't be able to play for free. MMOs require cash to keep the lights on. Without people like me spending money on stuff, they would charge monthly fees. Get off your high horse and take some time to think before you turn your nose up on people.

Let me say first that I bought all the dlc already for the game that I intend to play completely, I didn't say anywhere that I intend to play for free, I just asked which mmo is better in the long term. Every game requires money to maintain, but not even close to what you think it costs. GW1 also did not have a monthly subscription, but their model is the same as now. Everything you said is lying to yourself to justify the stupid waste of hundreds of dollars. We can all collectively thank people like you for the current state of gaming.
Ask yourself how long it would have lasted on just selling the base game and DLCs, no gemstone, no fashion wars. The game would have been end of life years ago without the people paying for other stuff. If you can't accept that you lying to yourself. I don't have to justify spending my money. I did it and enjoyed. I also weathered 10 years of wondering why they nerfed some specs and boosted others. Then the transcript was released and I decided to spend my money elsewhere and I haven't been back. I didn't like what they did and redirected my funds to game that don't do that. I supported the game even though the b.s. times where my favorite toon was nerfed because the devs friend got owned by a Mesmer instead of for balancing the game as a whole.
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SamB 7 janv. 2024 à 16h40 
Having played both a fair bit, my view is that SWTOR is a story MMO with a little bit of exploration, whereas GW2 is primarily exploration with an interwoven story.

There is some exploration in swtor, side quests to do, but the general playtime is spent following a main questline for your character which takes you from one planet to the next. The maps themselves being fairly static other than the odd patrolling units or repeated sequences, and no real incentive to revisit areas.

GW2 on the other hand, the early game is entirely exploration and completing renown hearts, which are like side quests localised to an area. There is also much more of an emphasis on world events and big event chains that play out across entire zones. One such example being an entire frontline of human forces fighting against centaurs, with multiple camps that can be captured or lost across the zone. There are also some maps with entire day/night cycles that affect the event chains, and multiple simultaneous activites that encourage you to replay event chains in order to experience other aspects of it.

Ultimately it depends what you really want from the game,

If you want a game with some deep choice-based storytelling, then swtor is great, but the vast majority of things, missions, side missions, flashpoints, they are all a specific storyline. And are generally repetitive without any real changes if playing them more than once.

If you want a game with a somewhat interesting story alongside tonnes of side content, rewarding exploration, and a plethora of different events that have multiple different roles and outcomes, then GW2 might be more up your alley.

Personally I frequent both, but I do tend to play swtor more as a solo experience to be engaged with the story, whereas GW2 I enjoy the exploration, but the story never fully clicked with me, felt like too many different conflicting factions and ideas.
i have thousands of hrs and dollars in both games; Gw2 has longevity, swtor is on life support.
GW2 was pretty boring. I tried I really did. Oh they fomo you right off the bat with the free trial mount, which apparently you can't even unlock till endgame. Too scummy.

SWTOR knows they're scummy and openly admits no new content is coming etc etc, at least they are honest scammers. :jawagrin:
King of Arrogance a écrit :
PocketYoda a écrit :
You realise Swtor is a pretty old game, many customers play it because it runs on old tech.

A years sub on Swtor is still cheaper than all the expacs GW2 requires. actually 3 years is still cheaper.

can you explain how it's more expensive when you can get all the dlc for the game for 100$ more or less and the semi-annual subscription in SWTOR is 180
You subscribe for the benefits, not to play the game. You could sub for a month and leave it at that; any content expansions added up to the day that you sub would be covered by that one $15 payment. And the higher level cap also comes with the sub. Pretty cheap, I'd say.

Personally, I subscribe because I like this game and want to help support it. Do I have to sub? No, but I certainly do choose to.
Dernière modification de Zero McDol; 10 janv. 2024 à 23h14
ShadowSurgeGaming a écrit :
Having played both a fair bit, my view is that SWTOR is a story MMO with a little bit of exploration, whereas GW2 is primarily exploration with an interwoven story.

There is some exploration in swtor, side quests to do, but the general playtime is spent following a main questline for your character which takes you from one planet to the next. The maps themselves being fairly static other than the odd patrolling units or repeated sequences, and no real incentive to revisit areas.

GW2 on the other hand, the early game is entirely exploration and completing renown hearts, which are like side quests localised to an area. There is also much more of an emphasis on world events and big event chains that play out across entire zones. One such example being an entire frontline of human forces fighting against centaurs, with multiple camps that can be captured or lost across the zone. There are also some maps with entire day/night cycles that affect the event chains, and multiple simultaneous activites that encourage you to replay event chains in order to experience other aspects of it.

Ultimately it depends what you really want from the game,

If you want a game with some deep choice-based storytelling, then swtor is great, but the vast majority of things, missions, side missions, flashpoints, they are all a specific storyline. And are generally repetitive without any real changes if playing them more than once.

If you want a game with a somewhat interesting story alongside tonnes of side content, rewarding exploration, and a plethora of different events that have multiple different roles and outcomes, then GW2 might be more up your alley.

Personally I frequent both, but I do tend to play swtor more as a solo experience to be engaged with the story, whereas GW2 I enjoy the exploration, but the story never fully clicked with me, felt like too many different conflicting factions and ideas.
I activetely play both games (though so far I have way more hours in GW2 that I play since 2012 than in SWTOR that I started recently), and that's pretty much how I see them as well.

They really don't step too much on each other toes - very different experiences. Sometimes I'm more in the mood for the type of game that GW2 is, other times it's for SWTOR.

The other MMORPG that I play that I think scratches a similar itch to SWTOR in that sense is FFXIV - both being very pseudo-single-player story-centric games. The difference, in that case, becomes one of tone and type of story; FFXIV being a SqEx style JRPG while SWTOR being a Bioware CRPG. Once again, sometimes I'll be in the mood for one or the other.
Dernière modification de Ellye; 11 janv. 2024 à 1h31
King of Arrogance a écrit :
mikehayes43 a écrit :
Well you should because if it wasn't for people like me spending money to support the game,
people like you wouldn't be able to play for free. MMOs require cash to keep the lights on. Without people like me spending money on stuff, they would charge monthly fees. Get off your high horse and take some time to think before you turn your nose up on people.

Let me say first that I bought all the dlc already for the game that I intend to play completely, I didn't say anywhere that I intend to play for free, I just asked which mmo is better in the long term. Every game requires money to maintain, but not even close to what you think it costs. GW1 also did not have a monthly subscription, but their model is the same as now. Everything you said is lying to yourself to justify the stupid waste of hundreds of dollars. We can all collectively thank people like you for the current state of gaming.
I like to see how you will avoid the hundreds of dollars part with GW2s default inventory space..
Dernière modification de PocketYoda; 11 janv. 2024 à 1h55
PocketYoda a écrit :
King of Arrogance a écrit :

Let me say first that I bought all the dlc already for the game that I intend to play completely, I didn't say anywhere that I intend to play for free, I just asked which mmo is better in the long term. Every game requires money to maintain, but not even close to what you think it costs. GW1 also did not have a monthly subscription, but their model is the same as now. Everything you said is lying to yourself to justify the stupid waste of hundreds of dollars. We can all collectively thank people like you for the current state of gaming.
I like to see how you will avoid the hundreds of dollars part with GW2s default inventory space..

That's first thing I noticed with GW2 in the first few hours, so much clutter loot to fill up your inventory bags and you can't open up extra bag slots with in-game currency either.
Eminem a écrit :
PocketYoda a écrit :
I like to see how you will avoid the hundreds of dollars part with GW2s default inventory space..

That's first thing I noticed with GW2 in the first few hours, so much clutter loot to fill up your inventory bags and you can't open up extra bag slots with in-game currency either.
Yep.. Its designed that way. I suppose he can play a few years to get enough in game currency to buy gems..
Dernière modification de PocketYoda; 11 janv. 2024 à 2h48
Having played both, I just couldn't get into GW2 despite multiple attempts - the graphics just put me off, but that is down the personal preference. Have heard great things about it and the population seems to be stable.
5n4k3d0cToR a écrit :
Having played both, I just couldn't get into GW2 despite multiple attempts - the graphics just put me off, but that is down the personal preference. Have heard great things about it and the population seems to be stable.

i hold same. Despite GW2 game engine being newer? I find the character graphics to be meh compared to SWTOR. The random side quests in swtor blows away gw2. Like in the gw2 there are some random quest like picking up apples and tossing them in a basket, bleh.
5n4k3d0cToR a écrit :
Having played both, I just couldn't get into GW2 despite multiple attempts - the graphics just put me off, but that is down the personal preference. Have heard great things about it and the population seems to be stable.
I found GW2 to be quite boring honestly.

Go here, do hearts. Go there, do vistas. Go here, do challenge. It got old quick. Then there's the not so interesting to me main story, and the completely group forced dungeons. The world events were fun for awhile, but even that went only so far with me. I'd probably like Guild Wars 2 if it offered something more along the lines of animated sitting, drinking, eating, minigames that aren't locked behind a expansion, a interactive house, and just more side activity in the world, but it doesn't.

Sure, technically Guild Wars 2 is the better game on paper, but quite boring to me in practice. SWTOR simply offers more imo and it visually more appealing to me than Guild Wars 2. Interactive strongholds, animated eating, drinking and the ability to sit anywhere via the emote, plus tons of emotes, companions, romance, a engaging story, and just more. The experience is just completely different, despite both games offering a few similar things.

In any case, not to pick on Guild Wars 2 or anything, but I gave it a shot for years and never really felt fully interested in that MMO.
Dernière modification de Zero McDol; 11 janv. 2024 à 9h30
I've been 4 days on GW2 now got a ranger up to lv30, got into the world boss fight last night killing that huge demon thingy in the swamp that was pretty cool, I'm liking it so far, I got first two expansions on sale for like $10 so getting my moneys worth
I'm getting very conflicted about these two games, on the one hand GW2 has a better combat system and somehow the worlds are really open and huge and the amount of game content is huge but incredibly the fantasy setting of the game is starting to bother me and on the other hand SWTOR is SWTOR
Zero McDol a écrit :
5n4k3d0cToR a écrit :
Having played both, I just couldn't get into GW2 despite multiple attempts - the graphics just put me off, but that is down the personal preference. Have heard great things about it and the population seems to be stable.
I found GW2 to be quite boring honestly.

Go here, do hearts. Go there, do vistas. Go here, do challenge. It got old quick. Then there's the not so interesting to me main story, and the completely group forced dungeons. The world events were fun for awhile, but even that went only so far with me. I'd probably like Guild Wars 2 if it offered something more along the lines of animated sitting, drinking, eating, minigames that aren't locked behind a expansion, a interactive house, and just more side activity in the world, but it doesn't.

Sure, technically Guild Wars 2 is the better game on paper, but quite boring to me in practice. SWTOR simply offers more imo and it visually more appealing to me than Guild Wars 2. Interactive strongholds, animated eating, drinking and the ability to sit anywhere via the emote, plus tons of emotes, companions, romance, a engaging story, and just more. The experience is just completely different, despite both games offering a few similar things.

In any case, not to pick on Guild Wars 2 or anything, but I gave it a shot for years and never really felt fully interested in that MMO.


I agree.:steamthumbsup:
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Posté le 3 janv. 2024 à 11h23
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