STAR WARS™: The Old Republic™

STAR WARS™: The Old Republic™

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Flashpoint - Colicoid War Games
I am a few more than 500hrs of gameplay in this game, and never found a single person interested in doing this flashpoint, either they ignored or laughed at me, even some people call it "the cursed flashpoint" why is this happening?

I know its not on the activity finder for some reason, but come on, this is crazy. So if anyone is interested in doing it the proper way, not going full dodging and spacebar, let me know. Im playing on Star Forge server. Thanks!
Alkuperäinen julkaisija: phazonfreak:
Because this flashpoint was very experimental in level design when it came out with a section where all 4 players had to control turrets to mow down Colicoids and a section where you had to split up the group to solve a maze. On top of that the flashpoint was extremely buggy especially during the maze part with a high chance of getting hardstuck and no other option but to reset it and start from the beginning.

Thus the community hated it with a passion and complained about it when it was chosen as the random pick for the group finder daily. They only had two options: Either rework the flashpoint from the ground up or remove it from the group finder list and abandon it completely. They chose the second option.
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Tämän ketjun aloittaja on ilmaissut julkaisun vastaavaan alkuperäiseen aiheeseen.
Because this flashpoint was very experimental in level design when it came out with a section where all 4 players had to control turrets to mow down Colicoids and a section where you had to split up the group to solve a maze. On top of that the flashpoint was extremely buggy especially during the maze part with a high chance of getting hardstuck and no other option but to reset it and start from the beginning.

Thus the community hated it with a passion and complained about it when it was chosen as the random pick for the group finder daily. They only had two options: Either rework the flashpoint from the ground up or remove it from the group finder list and abandon it completely. They chose the second option.
Fiannma 28.10.2023 klo 20.38 
phazonfreak lähetti viestin:
Because this flashpoint was very experimental in level design when it came out with a section where all 4 players had to control turrets to mow down Colicoids and a section where you had to split up the group to solve a maze. On top of that the flashpoint was extremely buggy especially during the maze part with a high chance of getting hardstuck and no other option but to reset it and start from the beginning.

Thus the community hated it with a passion and complained about it when it was chosen as the random pick for the group finder daily. They only had two options: Either rework the flashpoint from the ground up or remove it from the group finder list and abandon it completely. They chose the second option.
Looks like posting this here brought me luck, because i finally was able to do it! I can confirm its no buggy at all, very fun actually, i will put the trophy in the wall of my stronghold haha. Ty!
Amusingly, my Inquisitor run on it ranked as one of the real standout memories that I have of Flashpoints.

Never had any bugs running it but the fact that (except for that one glitch that allowed you to bypass the 4 player forcefield part altogether) it wasn't soloable meant that it just wasn't as popular. Seeds/Shroud/Cannon (to a lesser extent) has a similar problem except those were made later when Bioware was experimenting with what would eventually become Tactical FPs.

As I'm doing my last Toon (Jedi Consular), I decided to try gathering a group on Fleet myself just for old times sake. Eventually just gave up and did my usual "run it until you get the codex entry then die and throw in the towel."
Fiannma 29.10.2023 klo 20.17 
thepyrethatburns lähetti viestin:
Amusingly, my Inquisitor run on it ranked as one of the real standout memories that I have of Flashpoints.

Never had any bugs running it but the fact that (except for that one glitch that allowed you to bypass the 4 player forcefield part altogether) it wasn't soloable meant that it just wasn't as popular. Seeds/Shroud/Cannon (to a lesser extent) has a similar problem except those were made later when Bioware was experimenting with what would eventually become Tactical FPs.

As I'm doing my last Toon (Jedi Consular), I decided to try gathering a group on Fleet myself just for old times sake. Eventually just gave up and did my usual "run it until you get the codex entry then die and throw in the towel."

I know how u feel, since it was very hard for me to find people actually interested in playing. People usually see flaspoints as an easy way to milk the conquest and everyone goes mad when u are no using spacebar... well, im open to do it with u if u want, we would only need two more players. Let me know :steamthumbsup:
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Lähetetty: 28.10.2023 klo 10.42
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