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if the game kept like in its origin state, it wouldve never became such a big name, nor would it have survived as long. I like not having to sweat, i can experience the story the game as a whole at my own pace.
I did miss when WOW started moving towards Raid Finder and other types of streamlining around Cataclysm release. I really liked the slow grind of the process, finding groups organically, doing dungeons directly from the world as a part of a group of people recruited from general chat or nearby.
However, I don't think it's realistic for this game at this point. I just want to do my class's story and check out some interesting quests. I want the progression mechanics and stuff. I do wish dungeons were a bit more organic but I understand why Raid Finder needs to exist and why PvP is not faction vs. faction anymore.
I have 4 characters around level 30-51, and it would have been such a slog to do alts if you had to do every planet quest all over again, etc.
Making something tedious doesn't make it hard.
I would also play and enjoy SWTOR Classic. I like a lot of the new stuff that has come out, but I miss some of the same things OP misses. There have also been some changes that I'm honsetly not wild about although I understand why they were made, like companion normalization.
I miss the advanced class mission conversations when you first step onto fleet. I miss picking heroic missions up from NPCs and turning them in to NPCs and the conversations that went with some of them. I don't like that I can't opt out of automatic turn-in or that they've deleted some of the questgivers. I do like the slower paced leveling but I also like level scaling.
I think, for me, the biggest draws to "classic" experiences is seeing stuff that was removed, not necessarily the game mechanics. I definitely don't miss my juggernaut's massive ability bloat, for example.
The boring activity, as an abstraction and solo-content.
Something fun to do, if you meet people who would do it with you or experience it for the first time. Again, its not really about the Content, but your own personal interactions.
I believe, that there would be SWTOR classic private servers & quite a lot of them, if SWTOR had source-code leaks, like WoW.
I share it in a sense. Because these were my initial thoughts about classic.
However, I was wrong, since QoL, Graphics, Mechanics mattered less, than center point of the whole experience.
Depends on how you play it, I guess.
Because its not about reaching lvl 60.
Right now it is impossible to die in SWTOR in your road to 60.
I mean, literally impossible.
How more tedious it can be?
If you had your experience and stayed to enjoy it - such changes might be "handy". Especially, if you're not that concerned about leveling. Even as heritage.
However, that is what kept WoW and this MMO so hyped back then. It was about leveling. There was no end-game content on release... xD
It is very grindy. It would be more sense to watch everything on youtube, rather than completing game by yourself. That what new players I brought tell me.
Unless... you have a stealth class and you can run through mobs, just not to bother yourself.
That is what people are advice here. What a fun game to play, if you have to skip it?
Veteran mode is after level cap, if I am not mistaken?
I believe, casual experience is forced. When you can 1 hit everything and get help from droids.
The game received it's big name on release, when millions played it.
And everyone concern was
1. Engine issues. Still remained, the game doesn't ''feel'' flawless even now. Like, there is a latency in your actions.
2. There was no end-game content.
That were only two points people criticized, besides optimization. Everyone liked the leveling and it had millions of people because of it.
True.
But it doesn't deny the opportunity to release SWTOR classic.
People would return to feel it again.
I've already had the original leveling experience wayyyyyy back in 2005 when I started. On multiple characters. That feeling of something being new and all the things you don't know is already gone.
As for your second point, spend some time here. Plenty of people still manage to struggle with leveling in this game. Somehow.
It's the same with ESO, they messed that game up the day they released One Tamriel.
SWTOR doesn't have enough interest for this to happen, or it would have happened.
When it comes to grouping i tend to avoid it mostly, since i love the stories, its why i play video games and all i got when i grouped up was 'SPACE BAR NAW!' or 'I have seen it, skip it, i don't give a F*** if you haven't seen it, skip it!' they just put me off of grouping with randoms, too entitled, selfish, moronic and childish., not to mention, unreliable.