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Fordítási probléma jelentése
I mean, I like this game and have stuck with it since 2015 but sheesh bioware, make a decision and stick to it.
edit:
The 3.0 era will always be my favorite time for this game. Wish I could downgrade this game, honestly.
might be cos they spend the whole budget on the opening movies
There's people that hated getting to 306 was so easy because it was down to dumb luck.
Now people hate the grind because to get to 306 you need to do Ops with a team of extremely sweaty players that know exactly what they're doing (elitists) to get through the content because it's incredibly harder to do.
Bioware needs to find a middle ground IMO
I also dislike a lot of the changes to the companion system that was taken out of the game in prior updates to cater towards more casuals. Especially certain companions which were kill-able through wrong choices.
But I don't think any of these kill the game by any means, that's just a huge over-exaggeration from salt.
https://mmo-population.com/compare/swtor/wow/#:~:text=World%20of%20Warcraft%20Data%201%20Subscribers%3A%20121%2C105%2C320%202,Multiplayer%204%20Platforms%3A%20PC%2C%20macOS%205%20Released%3A%202004-11-23
You should look at how that site gets its numbers.
I do, and steam acounts for 5 to 15k of those.
https://steamcharts.com/app/1286830
SWTOR has been in its decline since after Onslaught launched, a lot of this is old news.
this
So both of those aren't even accurate in the slightest. It's also nigh impossible to get accurate player number data since the only real way to do so is to long in multiple times a day and collect the data yourself.
On planets you'll see a moderate amount of players per planet but the majority of the playerbase will be on your factions fleet. It's also fairly important to note that SWTOR is also a lot more solo player friendly up until end game so on the planets where a majority of the questing is taken place you'll see the moderate amount of players spread out across the large tilesets.
So taking all of that into account would give you REAL accurate player data. Which by the way that other site you mentioned was confirmed as fake a long time ago. https://www.reddit.com/r/MMORPG/comments/fbo431/can_mmopopulationcom_be_used_to_gauge_the_size_of/
The way it gets its information is very shady, they even once said Wildstar had 13k players daily yet the game was shutdown for years prior and there wasn't even private servers available then. Apart from that comparing WoW, the literal largest mmo of all time to SWTOR a mmo that used to be considered a competitior to WoW on its launch but now in its own place.. yeah that's just a very unfair comparison entirely.
FFXIV compared to WoW is a maybe considering they're wildly popular and 2 of the most popular mmo's right now but comparing SWTOR to WoW is like comparing Star Wars to Elder Scrolls or Apples to Oranges or Halo to Battlefield. Sure they're similar in game design and that's about it. They are fundamentally completely different games with different player numbers and a completely different type of playerbase.