STAR WARS™: The Old Republic™

STAR WARS™: The Old Republic™

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G9K_Rubikon 2022 年 2 月 16 日 上午 7:27
Sith Sorcerer with double bladed lighsaber
I really counted on it in 7.0, with this all class mixing and fight styles. Is is possible to do? And if not... Why not?
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正在显示第 1 - 15 条,共 22 条留言
kage1822 2022 年 2 月 16 日 上午 7:32 
yes and no... we were never going to be able to mix class abilities, what we can do however as been stated numerous times, choose what background like sorcerer, and then choose what combat style like assassin... so in a way, you get the double bladed sorcerer like you were wanting, but it will be if starting fresh sorcerer class story, but the assassin combat skill set
G9K_Rubikon 2022 年 2 月 16 日 上午 7:36 
引用自 kage1822
yes and no... we were never going to be able to mix class abilities, what we can do however as been stated numerous times, choose what background like sorcerer, and then choose what combat style like assassin... so in a way, you get the double bladed sorcerer like you were wanting, but it will be if starting fresh sorcerer class story, but the assassin combat skill set

Oh. Sounds close enough! I will try that!
Raansu 2022 年 2 月 16 日 上午 7:38 
The class restrictions are unchanged. All combat styles did was delete the base classes thus allowing the jedi knight for example choose any of the force classes. So if you want to do the knight story, but wanted to play as a shadow instead you can do that. If you have dark 5 legacy you could play the knight story as any of the sith force classes.

Same with the tech side. If you wanted to play the trooper story, but you wanted him to be a sniper you can choose the sniper class.

There is no mixing and matching of the advanced classes or their abilities because that would outright break the game. A sorc will never be able to use a double bladed lightsaber. If you want a double bladed saber you need to play either shadow or assassin.
Officer Nastyy 2022 年 2 月 16 日 上午 7:46 
Probably not. the devs suck
kage1822 2022 年 2 月 16 日 上午 7:52 
引用自 ArtyTester38886
Probably not. the devs suck
no, like previously mentioned being able to mix and match abilities would completely break the game
G9K_Rubikon 2022 年 2 月 16 日 上午 7:53 
引用自 kage1822
引用自 ArtyTester38886
Probably not. the devs suck
no, like previously mentioned being able to mix and match abilities would completely break the game

I wasnt talking about mixing real abilities. Rather to keep all sorcerer abilities, and just give him double bladed or two sabers. Damage will be the same, thing is about feeling, immersion. Just visual stunt actually, without changing anything in game.
Ydyp 2022 年 2 月 16 日 上午 7:59 
引用自 kage1822
yes and no... we were never going to be able to mix class abilities, what we can do however as been stated numerous times, choose what background like sorcerer, and then choose what combat style like assassin... so in a way, you get the double bladed sorcerer like you were wanting, but it will be if starting fresh sorcerer class story, but the assassin combat skill set
And then you should know Sith Assassin and Sith Sorc share exactly the same origin story of the sith inquisitor in the first place. So what you said he could have done from launch. Though now you can play the Inquisitor story as a juggernaut or marauder and vice versa. Which is kind of nice as now we can play a sith warrior as a sorcerer with a focus on force lightning or as assassin with a double bladed lightsaber or a sith inquisitor as marauder for duel wielding.
Raansu 2022 年 2 月 16 日 上午 10:25 
引用自 Arachne
引用自 kage1822
no, like previously mentioned being able to mix and match abilities would completely break the game

I wasnt talking about mixing real abilities. Rather to keep all sorcerer abilities, and just give him double bladed or two sabers. Damage will be the same, thing is about feeling, immersion. Just visual stunt actually, without changing anything in game.

They can't do that because of how animations are tied to weapon types.
G9K_Rubikon 2022 年 2 月 16 日 上午 10:52 
引用自 ランス
引用自 Arachne

I wasnt talking about mixing real abilities. Rather to keep all sorcerer abilities, and just give him double bladed or two sabers. Damage will be the same, thing is about feeling, immersion. Just visual stunt actually, without changing anything in game.

They can't do that because of how animations are tied to weapon types.

Yea, thats exactly why they can do that. If animations are tied to weapon types, just let people use any type of weapon they want as a transmog. Dont change damage or stats, just looks, along with animations. No problem here.
Raansu 2022 年 2 月 16 日 上午 11:04 
引用自 Arachne
引用自 ランス

They can't do that because of how animations are tied to weapon types.

Yea, thats exactly why they can do that. If animations are tied to weapon types, just let people use any type of weapon they want as a transmog. Dont change damage or stats, just looks, along with animations. No problem here.

Again....this wouldn't work. Abilities have unique animations that are tied directly to the weapon. They would have to redo dozens of animations to do what you want to do. It would also destroy any semblance of class recognition so in general I'm completely against the idea.
G9K_Rubikon 2022 年 2 月 16 日 上午 11:12 
引用自 ランス
引用自 Arachne

Yea, thats exactly why they can do that. If animations are tied to weapon types, just let people use any type of weapon they want as a transmog. Dont change damage or stats, just looks, along with animations. No problem here.

Again....this wouldn't work. Abilities have unique animations that are tied directly to the weapon. They would have to redo dozens of animations to do what you want to do. It would also destroy any semblance of class recognition so in general I'm completely against the idea.

Again... This would work. Because creating lightning with sorcerer works exactly the same, no matter the weapon. Just think. Guy puts his right hand up, and makes a lightning, and he holds lightsaber with left one. Why does it make any difference? Well, it doesnt.

Also, class recognition? Really. It already looks like there is no class recognition. AAAAAAND, in Star Wars, there were all sorts of force users. And people could fight the way the want. There were no fucin rules about fighting like, if you use double bladed, you cant use the force too often. wtf
Raansu 2022 年 2 月 16 日 下午 12:53 
Its not that simple.....

Voltic slash, assassinate, lacerate, low slash, severing slash, reaping strike......all of those would have to have their animations completely redone for combinations of single blade or dual wielding and that's just one class.

Sorcs are a bit unique in that they don't really use their weapon, but this simply doesn't apply across the board. They would have to recode and change a ton of animations and would likely break a lot of things. Also, a sorc holding a saber staff would just look dumb. If you wanna use a staff then just make a damn assassin.
G9K_Rubikon 2022 年 2 月 16 日 下午 1:44 
引用自 ランス
Its not that simple.....

Voltic slash, assassinate, lacerate, low slash, severing slash, reaping strike......all of those would have to have their animations completely redone for combinations of single blade or dual wielding and that's just one class.

Sorcs are a bit unique in that they don't really use their weapon, but this simply doesn't apply across the board. They would have to recode and change a ton of animations and would likely break a lot of things. Also, a sorc holding a saber staff would just look dumb. If you wanna use a staff then just make a damn assassin.

Well, I could argue, that along with weapon could also come just other classes animations, so it would suit it... But no matter. I wont get what I want anyway :D

You are probably right. But since 2011 I wish for that sparky double bladed warrior... I guess I will have to wait till next game.
Baalboski 2022 年 2 月 16 日 下午 3:45 
its cool because they basically gave you free max level alts. Best gift ever imo
Wirewing 2022 年 2 月 16 日 下午 6:37 
引用自 ランス
Also, a sorc holding a saber staff would just look dumb. If you wanna use a staff then just make a damn assassin.


This doesn't make any sense. They are just objects. Being able to wield any weapon the game would look infinitely more cool and less dumb than restricting to a certain weapon. The restrictions are dumb, because they are less without reason.

Animations can be made. Abilities can be adapted and created. What's dumb is this game manages to have years of updates with no upGRADES.
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发帖日期: 2022 年 2 月 16 日 上午 7:27
回复数: 22