STAR WARS™: The Old Republic™

STAR WARS™: The Old Republic™

View Stats:
Sith Wannabe Lightning-wielding Jedi?
I suppose if you are a Disney-era Star Wars fan lore and the Star Wars Universe isn't important at all

but i'm having a hard time wrapping my brain around why, in the next patch/expansion, my Loyal-To-The-Empire Sith Sorcerer would have to pvp against Lighting-weilding Jedi who wish they were Sith lords and why the Republic doesn't mind having Dark side force users in their midst.

I suppose since faction identity isn't important, might as well dissolve them both and ignore Canon, Disney-style.
< >
Showing 1-15 of 39 comments
Mallas Jul 3, 2021 @ 5:20am 
Who knows why they're implementing this dumb new system.

People are only hyping themselves up for disappointment when they realize that BHs with rifles or snipers will just be vanguards or snipers and not BHs with special abillites.
phazonfreak Jul 3, 2021 @ 5:40am 
No one said anything about new special abilities for every possible weapon and class combination, which would be virtually impossible to balance, only that combat disciplines are no longer restricted to only one specific advanced class in one specific faction.

And it is pretty obvious why they are implementing this "dumb" new system, because people kept asking to be able to play fallen Jedi and redeemed Sith or Bounty Hunters with Rifles. And it will also make it possible to add new combat proficiencies to the game in the long run.
old.school Jul 3, 2021 @ 5:58am 
Originally posted by phazonfreak:
because people kept asking to be able to play fallen Jedi and redeemed Sith or Bounty Hunters with Rifles.

I can see players wanting to be a Bounty Hunter and be able to use Blaster Rifles because "gomg i wanna be Boba Fett". But what i want to know is what set of abilities/animations do they want, what they expect they will get and what will it be that the devs give us.

A lot of people will probably be upset when it turns out that a BH that is equipped with a Blaster Rifle also gets abilities/animations of a Vanguard or Operative. When what they wanted might have been BH plus blaster rifle plus BH abilities/animations (which is also what i prefer).
Last edited by old.school; Jul 3, 2021 @ 5:59am
Korden Jul 3, 2021 @ 6:26am 
As long as its simply cosmetic I dont have a problem. But going the way of the Disney movies will kill the enjoyment for alot of players. Im personally looking forward to trying out a Dualsaber guardian but just for the looks, the classes themselves should stay in their lane a far as abilities go.
phazonfreak Jul 3, 2021 @ 6:38am 
Originally posted by old.school:
Originally posted by phazonfreak:
because people kept asking to be able to play fallen Jedi and redeemed Sith or Bounty Hunters with Rifles.

A lot of people will probably be upset when it turns out that a BH that is equipped with a Blaster Rifle also gets abilities/animations of a Vanguard or Operative. When what they wanted might have been BH plus blaster rifle plus BH abilities/animations (which is also what i prefer).

Then those people will have unrealistic expectations about what it would take to change all the animations and combat abilities in the game to fit every possible weapon combination.

Originally posted by Korden:
As long as its simply cosmetic I dont have a problem. But going the way of the Disney movies will kill the enjoyment for alot of players. Im personally looking forward to trying out a Dualsaber guardian but just for the looks, the classes themselves should stay in their lane a far as abilities go.

It will not be purely cosmetic. If you want to play a Dualsaber character you will have to pick a Shadow or Assassin combat style.
Last edited by phazonfreak; Jul 3, 2021 @ 6:44am
ele Jul 3, 2021 @ 7:09am 
The only reason for it is less alts since you can switch classes. Since I already have max chars on my server it's useless.
Revanite Jul 3, 2021 @ 8:52am 
Originally posted by pyramidsong420:
I suppose if you are a Disney-era Star Wars fan lore and the Star Wars Universe isn't important at all

but i'm having a hard time wrapping my brain around why, in the next patch/expansion, my Loyal-To-The-Empire Sith Sorcerer would have to pvp against Lighting-weilding Jedi who wish they were Sith lords and why the Republic doesn't mind having Dark side force users in their midst.

I suppose since faction identity isn't important, might as well dissolve them both and ignore Canon, Disney-style.
Well, the issue is the setup of the engine with the factions. People wouldn't have had an issue with defectors... which is what this is about.
Why can't a darkside jedi use force choke, afterall?



Originally posted by phazonfreak:
Originally posted by Korden:
As long as its simply cosmetic I dont have a problem. But going the way of the Disney movies will kill the enjoyment for alot of players. Im personally looking forward to trying out a Dualsaber guardian but just for the looks, the classes themselves should stay in their lane a far as abilities go.

It will not be purely cosmetic. If you want to play a Dualsaber character you will have to pick a Shadow or Assassin combat style.
Are you sure about that? You can use two lightsabers as sorcerer according to the news article... So who's to say we can't use double bladed sabers aswell?
phazonfreak Jul 3, 2021 @ 9:29am 
Originally posted by Revanite:
Originally posted by phazonfreak:
It will not be purely cosmetic. If you want to play a Dualsaber character you will have to pick a Shadow or Assassin combat style.
Are you sure about that? You can use two lightsabers as sorcerer according to the news article... So who's to say we can't use double bladed sabers aswell?

I am not sure, since they just announced the new expansion and only provided very general information about the combat styles without going into a lot of detail. They will provide more concrete information in the coming months.

Regardless of that, I am fairly certain that this will be the case. If you carefully read that news article, they talk about a Trooper wielding a Sniper Rifle or a Sith Inquisitor with a lightsaber in each hand. Meaning that the core story classes will be able to freely pick their advanced classes within their Tech or Force branch, but not that a Sage or a Sorcerer will be able to wield two lightsabers while still using the combat style of a Sage or Sorcerer.

If you really think about this, it would be an insane amount of work if they really wanted to give each advanced class the option to wield whatever weapon they like while still being able to pick any combat style in their branch, because they would have to create additional combat animations from scratch for all 16 advanced classes. Considering the limited resources that are still pumped into the game, they will most certainly not tackle such a big undertaking.
wmtyrance Jul 3, 2021 @ 10:21am 
Calling this a Disney Star Wars update is way off. In this game, you run around with Sith companions all the time and it makes the game more interesting. So why couldn't you learn from them as well as they from you? You guys are saying on your Jedi you never made a dark side choice? This is what makes your character unique. If you don't like the system then don't use it. You are not forced into using it. But calling it dumb is arrogant at best. Jedi and sith struggle with the dark and light side all the time and now finally it will pay off if you go down that rabbit hole. It will make the game more like a true Star Wars game.
Last edited by wmtyrance; Jul 3, 2021 @ 10:29am
Wenzilber Jul 3, 2021 @ 12:29pm 
Apparently, there are many forms of Force Lightning. Though you're right to believe that it's a Dark Side ability, there's one variant that the Jedis use: Electric Judgement.

It's not a common Jedi ability. As far as I know, Grand Masters Revan and Luke Skywalker are the only ones able to use it before Disney bought the franchise in 2012 so it's not fair to associate Force Lightning wielding Jedis just on the Disney-era Star Wars.

Luke Skywalker's version of Force Lightning is coloured Green and it instantly kills so he's only used it once.

Also, the changes on the game's combat style doesn't apply as a Default ability for all Jedis. The Jedi characters have to be aligned with the Dark Side to be able to use Force Lightning. So if you ever to decide to play as a Jedi and Republic Traitor, then you would be able to once you get the new expansion when it comes out.
ManiacalManwich Jul 3, 2021 @ 1:08pm 
Sounds like an expanded version of the outfit system imo. "Class cant wear heavy armor; outfit is customed with heavy armor"
Revanite Jul 3, 2021 @ 2:29pm 
Originally posted by phazonfreak:
Originally posted by Revanite:
Are you sure about that? You can use two lightsabers as sorcerer according to the news article... So who's to say we can't use double bladed sabers aswell?

I am not sure, since they just announced the new expansion and only provided very general information about the combat styles without going into a lot of detail. They will provide more concrete information in the coming months.

Regardless of that, I am fairly certain that this will be the case. If you carefully read that news article, they talk about a Trooper wielding a Sniper Rifle or a Sith Inquisitor with a lightsaber in each hand. Meaning that the core story classes will be able to freely pick their advanced classes within their Tech or Force branch, but not that a Sage or a Sorcerer will be able to wield two lightsabers while still using the combat style of a Sage or Sorcerer.

If you really think about this, it would be an insane amount of work if they really wanted to give each advanced class the option to wield whatever weapon they like while still being able to pick any combat style in their branch, because they would have to create additional combat animations from scratch for all 16 advanced classes. Considering the limited resources that are still pumped into the game, they will most certainly not tackle such a big undertaking.
In what way would they require new animations? If they had to add new abilities, I'd understand... but if a sith inquisitor were to use two lightsabers, why wouldn't they be able to use a mix of sage abilities and some weapon abilities that we'd associate with a marauder for instance? Why wouldn't they be able to repurpose ol' animation of one class to another, for their weapon proficiency?
Zero McDol Jul 3, 2021 @ 5:51pm 
I hope that they don't remove grey affinity in the expansion.
VIllainJack Jul 3, 2021 @ 6:26pm 
I'm imagining a scenario where i'm on my Sorcerer and i'm fighting a Jedi Consular.
We are both shooting Force Lightning at eachother because this Jedi thinks they are Sith and is Dark Side all the way..
So why are we fighting? Why would you be on the Republics side when the Republic does not support the Dark Side of the force? Do you not know your roots? Self-Hating identity issues?
**Have you even been to Korriban, my dude??**

Idk.

I feel like if they are gonna to get flexible with the Force Alignment/Abilities AND have people represent the Empire or the Republic,
Maybe battlegrounds shouldn't be Empire vs Republic but LIGHT vs DARK (Neutral/Grey gets shuffled?)
I feel like this change isn't thought out beyond surface "Oh, thats a neat idea."





Revanite Jul 3, 2021 @ 6:29pm 
Originally posted by pyramidsong420:
I'm imagining a scenario where i'm on my Sorcerer and i'm fighting a Jedi Consular.
We are both shooting Force Lightning at eachother because this Jedi thinks they are Sith and is Dark Side all the way..
So why are we fighting? Why would you be on the Republics side when the Republic does not support the Dark Side of the force? Do you not know your roots? Self-Hating identity issues?
**Have you even been to Korriban, my dude??**

Idk.

I feel like if they are gonna to get flexible with the Force Alignment/Abilities AND have people represent the Empire or the Republic,
Maybe battlegrounds shouldn't be Empire vs Republic but LIGHT vs DARK (Neutral/Grey gets shuffled?)
I feel like this change isn't thought out beyond surface "Oh, thats a neat idea."
Every sith is a dark jedi, but not every dark jedi is a sith. Therefor dark jedi can use lightning and still fight you.
The jedi knight questline as a dark sider is kinda weird, not sure if you've played it XP

Beside this, the ideal situation would be allowing actual defection, while keeping what your class has, aswell as introducing a third faction; the alliance, for those that want... allowing people to unite.
Last edited by Revanite; Jul 3, 2021 @ 6:30pm
< >
Showing 1-15 of 39 comments
Per page: 1530 50

Date Posted: Jul 3, 2021 @ 2:50am
Posts: 39