Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for third I went with archeology just to have a third gathering skill since I planned on making a dedicated crafting toon so having more nodes to pick clean while I play through the story is better.
I did Armstech, Scavenging and Investigation back in 2011 for my Sniper but in the more recent crafting changes that won't be enough, you'll need at least Slicing too for some things in Armstech. There are other way to get the mats needed, like the Jawa Scrap peddlers, the GTN or a second character. Crafting kind of became useless to me beside for cosmetic so I don't really bother with it anymore and there might be a better option than that right now.
tbh crafting doesn't seem that useful, and it's not particularly exciting either. Might as well just take some gathering skills and use your profit to buy what you need.