BPM: BULLETS PER MINUTE

BPM: BULLETS PER MINUTE

View Stats:
Ñimbus Sep 14, 2020 @ 6:33am
Coop and fps
Stop talking about Paragon nonsense.

What people wonder is if this game will support (sooner or later) cooperative play and if it's capped at any frame rate or we lucky owners of a 240hz monitor will be able to enjoy it at high fps.
< >
Showing 1-3 of 3 comments
Brightears Sep 14, 2020 @ 7:00am 
I think more than one player might make the music less cohesive and more noisy, especially if you and the coop player use different weapons. If both of you are firing on the beat, you're going to get two overlapping weapon sounds that, unlike with just one, could make it into a mess rather than be musically pleasing.
Doomdood Sep 14, 2020 @ 12:21pm 
Originally posted by Brightears:
I think more than one player might make the music less cohesive and more noisy, especially if you and the coop player use different weapons. If both of you are firing on the beat, you're going to get two overlapping weapon sounds that, unlike with just one, could make it into a mess rather than be musically pleasing.

The game will actually only let you shoot on the beat anyway. If you miss a beat all that happens is your score multiplier resets.
Brightears Sep 14, 2020 @ 6:13pm 
That's what i'm getting at, if multiple different weapon types all shoot on the beat, that means all of their different "additions" to the music would overlap. I can imagine with some of them, it'd create noise more than music.
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Sep 14, 2020 @ 6:33am
Posts: 3