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This sucks.
Okay I see how it is
You have to get good rng unfortunately, main recipe for win: gauss cannon ( my first death on helheim was with Bolt-action rifle, you NEED long range weapon ), spacewalker ( teleport can kinda work too, but on helheim it is very hard to use, because room structures, on third world there aremany danger zones with lava) and Valkyrie's Veil ( maybe Barrier even better in emergency situations, cause it recharges passively (with Battle Lion Shield you can use it right at the end of effect, Valkyrie's Veil can be recharged only with kills, but you can carry 2 charges technically: 1 active and fully recharged ability, in case you got hit you will use it; remember: Veil effect cannot be transferred through levels, so idealy you must have charged ability in beginning of level) ). Thats it, good luck with grind!
And let's not forget the amount of runs killed by the modifiers that Draugr can get (I especially love the Cloned + Giant version..) so personally, if I can skip that fight and go to the crypt instead, it's a double win.
Build-wise, a Burst SMG with the Giant Slayer's Boots is a great boss killer and decent overall (the only thing it lacks is range), and pretty much any weapon becomes amazing with the Dwarven Ring in you get that early.
But in general for this challenge, just try to get your hand on a long-range weapon like the Raygun or the Garand, take your time and focus on the bigger threat of each room, you're not running against the clock ;)
For shielded enemies / invulnerable enemies, any piercing weapon or any item that adds piercing is good, and anything that adds DoT is also good so Burning abilities like Coin Throw or Death Mark is a possibility for them.
For survivability, like said you have Spacewalker to fly, Valkyrie's Veil to take one hit and Block which can actually be better if your Ability stat is high or if you have the Battle Lion Shield to reduce it's cooldown by 50%.
Block will also allow you take Damocles altars if you need coins or keys to buy something ;)
Oh and I forgot to say, for Asgard I, if your modifier is "Barren" (no more drops), "Explosive" (Barren but with fancy skulls!) or the very rare "Castle" (extra room with Weapon Chest BUT hiding enemy on top of a tower firing a laser at you), you can reset straight away.
Good modifiers (if you reeeeaaaaaally want to reset for one) are "Midas" (more coins but no key in the level), "Bountiful" (more coins but more locked chests), "Glass" (free double damage) and "Space" (discount flight).
The "Shopless" modifier is not too bad since you can still get a weapon shop and items through chests.
I have not played BPM for like 1,5 weeks because I have binged Darksiders 3 (good game btw) but I immediately realized how bad I got: my aim got worse and moving around felt more stiff and I also missed a couple beats. With a performance like this I would have never beaten the game with Odr on Hard
As if Sanngrior wasn't already frustrating enough, now I have to get used to the game again.
I feel like this is an achievement you really have to grind for, otherwise you won't get far and might even lose progress.