BPM: BULLETS PER MINUTE

BPM: BULLETS PER MINUTE

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TemmieNeko Feb 6, 2021 @ 11:48am
asgard crypts is the new lebel, ya?
so i get there first time, and I instantly recognize one of the most overuised assets for monsters in indie gaming history. it's in gabe newal simulator
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Showing 1-13 of 13 comments
Percher Feb 6, 2021 @ 12:12pm 
no idea what games you're playing, but okay.
TemmieNeko Feb 6, 2021 @ 12:36pm 
Originally posted by Percher:
no idea what games you're playing, but okay.
https://steamcommunity.com/sharedfiles/filedetails/?id=2386631599
you mean you've NEVER seen this Alien/monster in a ton of cheap indie asset flips?
https://store.steampowered.com/app/407420/Gabe_Newell_Simulator/

they're in this terrible game I linked.
enjoy.

PS - instead of a smary saracstic reply, you could've chosen to say nothing.
if you really cared what games I play... you can easily view this info on my profile.
Percher Feb 6, 2021 @ 12:51pm 
bold of you to assume that i even look at asset flips
TemmieNeko Feb 6, 2021 @ 12:53pm 
Originally posted by Percher:
bold of you to assume that i even look at asset flips
okay? well BPm is an asset flip.. so.. uh, you're a liar, or a hypocrite. or both.

you DO know not a single asset in the game was made by the devs, yeah?
it was a point of contention for a lot of players.

so i guess youmust play BPM blindfolded, since youi don't look at asset flips

im not condemining BPM for using assets, they paid for em and worked them in their own way - but that one monster is just bad.
Percher Feb 6, 2021 @ 12:57pm 
Originally posted by TemmieNeko:
okay? well BPm is an asset flip.. so.. uh, you're a liar, or a hypocrite. or both.

you DO know not a single asset in the game was made by the devs, yeah?
it was a point of contention for a lot of players.

so i guess youmust play BPM blindfolded, since youi don't look at asset flips

im not condemining BPM for using assets, they paid for em and worked them in their own way - but that one monster is just bad.
when i say asset flip, i mean copy+paste trash that doesn't even try to be original in any significant way.

BPM is more than that
TemmieNeko Feb 6, 2021 @ 12:59pm 
Originally posted by Percher:
Originally posted by TemmieNeko:
okay? well BPm is an asset flip.. so.. uh, you're a liar, or a hypocrite. or both.

you DO know not a single asset in the game was made by the devs, yeah?
it was a point of contention for a lot of players.

so i guess youmust play BPM blindfolded, since youi don't look at asset flips

im not condemining BPM for using assets, they paid for em and worked them in their own way - but that one monster is just bad.
when i say asset flip, i mean copy+paste trash that doesn't even try to be original in any significant way.

BPM is more than that
please read next time.
everythign else in the game is fine.
this one monster is an overused free unity store asset, and it was depressing to see it in a game that turned another game's assets into something unique.

get a grip dude.
Percher Feb 6, 2021 @ 1:01pm 
Originally posted by TemmieNeko:
please read next time.
everythign else in the game is fine.
this one monster is an overused free unity store asset, and it was depressing to see it in a game that turned another game's assets into something unique.

get a grip dude.
i think you turned a molehill into a mountain, but sure. let's go with that.
RedShadow Feb 18, 2021 @ 7:59am 
OP, this have been debated to death.
Look here
https://steamcommunity.com/app/1286350/discussions/0/2271447149941632280/

Yes, BPM is using premade assets
Yes, they bought the right to use these
No, it doesn't make BPM bad because of this
Yes, many games reuse assets, like sound, texture, coding libraries,
Yes, it's normal
No, they aren't lazy, they are a small indie team, and they focused on gameplay instead of nicer models

Look, books all use letters. The same letters.
But their arrangements create different stories.

Musics, they use sometimes the same drums sound instrument. The same free wave file.
However, they globally sound different and have their own individuality
Do you know how the music industry works, music in general, video game music, sampling, etc?

There were two CDs that were VERY expensive, but you had the right to use those sounds. Now those CDs were popular in the late 90's to early and mid 00's. They used a lot of sounds, for example the clock tower from Majora's Mask, is one example. But since the assets or samples were bought, they could be used, and they have been used in so many video games (Spyro 1, 2, 3 Hub Worlds) and Cartoons. No one cared about it.

Even Akira Yamaoka, famous for his Trip-Rockish sound uses samples that he bought and overlays them with guitars.

https://www.youtube.com/watch?v=xpsXD_kCurQ&ab_channel=gilamasan

Half-Life 2 uses the infamous screem sound from the Zombies that was in that CD i linked to you.

https://www.youtube.com/watch?v=M-V_k_UfP7c&ab_channel=Feaxter
0:03

https://www.youtube.com/watch?v=9y4OZyQn6YY

Now this isn't THE collection i wanted to link, but this is a whole pack of CDs that music, commercials, and video games use.

Also, even if they are used assets or not, i don't care, i bought the game today.
Oh and sampling is VERY popular in music, like Crystal Castles, Aphex Twin, DJ Shadow, Blazo, Boards of Canada, Death Grips, The Caretaker, Burial (Which not only takes Silent Hill 3 music, but also Metal Gear Solid 2) And the list goes on, and on, and on.

https://www.youtube.com/watch?v=UGt57ndBrpU&t=122s&ab_channel=TecFox

12:30 for Hub Worlds, and we all love the Hub Worlds music.

Also, anybody familiar with this? They should be:
https://www.youtube.com/watch?v=HNvZYzg7o68&t=19s&ab_channel=Insider
Last edited by Sticky White Stuff; Feb 18, 2021 @ 10:02am
TheActionAss Feb 25, 2021 @ 1:18am 
To be honest all the enemies just look like "killable shapes" to me
TemmieNeko Feb 25, 2021 @ 1:20am 
I like how literally everyon just wants to be mad, when im saying this ONE ENEMY is a well-known over-used free asset.
i said the game is fine, and i said them reusing assets from another gam is fine.
y'all wanna be mad, be mad at yourselves for not reading.

sheesh
TemmieNeko Feb 25, 2021 @ 1:21am 
Originally posted by GLUE:
Do you know how the music industry works, music in general, video game music, sampling, etc?

There were two CDs that were VERY expensive, but you had the right to use those sounds. Now those CDs were popular in the late 90's to early and mid 00's. They used a lot of sounds, for example the clock tower from Majora's Mask, is one example. But since the assets or samples were bought, they could be used, and they have been used in so many video games (Spyro 1, 2, 3 Hub Worlds) and Cartoons. No one cared about it.

Even Akira Yamaoka, famous for his Trip-Rockish sound uses samples that he bought and overlays them with guitars.

https://www.youtube.com/watch?v=xpsXD_kCurQ&ab_channel=gilamasan

Half-Life 2 uses the infamous screem sound from the Zombies that was in that CD i linked to you.

https://www.youtube.com/watch?v=M-V_k_UfP7c&ab_channel=Feaxter
0:03

https://www.youtube.com/watch?v=9y4OZyQn6YY

Now this isn't THE collection i wanted to link, but this is a whole pack of CDs that music, commercials, and video games use.

Also, even if they are used assets or not, i don't care, i bought the game today.
Oh and sampling is VERY popular in music, like Crystal Castles, Aphex Twin, DJ Shadow, Blazo, Boards of Canada, Death Grips, The Caretaker, Burial (Which not only takes Silent Hill 3 music, but also Metal Gear Solid 2) And the list goes on, and on, and on.

https://www.youtube.com/watch?v=UGt57ndBrpU&t=122s&ab_channel=TecFox

12:30 for Hub Worlds, and we all love the Hub Worlds music.

Also, anybody familiar with this? They should be:
https://www.youtube.com/watch?v=HNvZYzg7o68&t=19s&ab_channel=Insider
congrats, you wasted your time posting links.
also game assets are not the same as the wilhelm scream.
get over yourself.


also also, it's extremely lazy when movie producers use the wilhelm scream, bc its an effin meme at this point.

cheers
ZMannZilla Feb 26, 2021 @ 2:09pm 
Originally posted by TemmieNeko:
I like how literally everyon just wants to be mad, when im saying this ONE ENEMY is a well-known over-used free asset.
i said the game is fine, and i said them reusing assets from another gam is fine.
y'all wanna be mad, be mad at yourselves for not reading.

sheesh
I feel like a "groaning eye-roll" tone was interpreted from your OPs hyperbolic wording and comparison to GNS. Plus "asset flip" accusations are just one of those things that gamer debates love to pounce on because hating things is fun, lol.

FWIW I'm squarely in the "re-using assets isn't automatically bad" camp and I think this is an interesting fact. If anything I think I'm gonna be using this as another example of how using stock assets doesn't automatically make a game an "asset flip"; the term was meant to point out that the act of slapping assets together in a couple weeks is similar to property flipping, where people buy houses, do the bare minimum to increase their value, and re-sell them. BPM obviously has more love/care/design in it than that.

Also I enjoy when I hear Wilheim screams, but again, I'm not automatically reaching for a pitchfork every time I see a re-used thing. Anyone that does may as well be demanding that artists make their own art supplies from scratch.
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Date Posted: Feb 6, 2021 @ 11:48am
Posts: 13