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BPM: BULLETS PER MINUTE

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Colind8 Aug 5, 2021 @ 1:57pm
Losing my entire score at hellheim
The -1000 points every beat is a little too much. I think it should cap out at -100 points every beat because I lose my entire score once I enter hellheim. Has anyone else had this problem?
Originally posted by Gummiees:
Not really a "poor desing choice". Remember that this game is not for you to chill in the map and look at the beautiful design if you want to get points. The game is designed for you to go as fast as possible, not slipping any time at all on unecessary stuff.

First hours are invested on learning the mechanics, items, rooms, enemies, etc., at least that's what I did, and so I did not expect to get any good score because of it.

After that, you know where to go, where to find altars, which enemies to focus and so on, so you have no need to loose time as you did when starting to play.

Even more, after a lot of hours you will probably don't even need to stop at most altars nor rooms, and try to rush the bosses since you saved your loadout.

It's a very good design. If you want to get betters scores, then hurry up, don't distract yourself on hellheim, just rush boss. Try to get all the stuff at first levels.

You can always just play "practise" until you feel comfortable to play the game as it's intended by developers, which is going as fast as ♥♥♥♥ boi
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Showing 1-4 of 4 comments
Aimee Aug 5, 2021 @ 6:58pm 
I never finished any of the runs i did with any score, so i guess this is partly the reason.
Then again the game is not ballanced in any way, so the score system is not ballanced either.

I doubt the developers will ever return to this game and update anything, since they are working on a playstation and xbox version. So this version of the game is considered ''finished''.
Cant be helped.
Colind8 Aug 5, 2021 @ 7:06pm 
Further inspection has determined that the increase in score subtraction is actually determined by the amount of time you spend on the run, so I guess you just need to be faster. Still wish it would cap at -100 though.
Aimee Aug 5, 2021 @ 7:36pm 
Fair enough.
Considering you have to open chests, find shrines, and traverse rooms. As well as shop, and interact with other things in rooms.
This is a poor design choice.
Would make sense if you teleport to a next room after you kill everything, but thats not the case here.
The author of this thread has indicated that this post answers the original topic.
Gummiees Aug 8, 2021 @ 3:53am 
Not really a "poor desing choice". Remember that this game is not for you to chill in the map and look at the beautiful design if you want to get points. The game is designed for you to go as fast as possible, not slipping any time at all on unecessary stuff.

First hours are invested on learning the mechanics, items, rooms, enemies, etc., at least that's what I did, and so I did not expect to get any good score because of it.

After that, you know where to go, where to find altars, which enemies to focus and so on, so you have no need to loose time as you did when starting to play.

Even more, after a lot of hours you will probably don't even need to stop at most altars nor rooms, and try to rush the bosses since you saved your loadout.

It's a very good design. If you want to get betters scores, then hurry up, don't distract yourself on hellheim, just rush boss. Try to get all the stuff at first levels.

You can always just play "practise" until you feel comfortable to play the game as it's intended by developers, which is going as fast as ♥♥♥♥ boi
< >
Showing 1-4 of 4 comments
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Date Posted: Aug 5, 2021 @ 1:57pm
Posts: 4