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翻訳の問題を報告
- You don't see the talent
- You don't know how hard it is
Well.. if this world admit lazy devs and they are even defended by people, if I were an original contnent creator, I'd feel very angry
Said that, I think this game is in its final form.
did you complain when your shooty fps game used the same gun as every other game ( bc it;s a real world model )
is THAT asset reuse?
you say lazy dev lol, no kidding you were attacked.
you're acting liek a self-entitled jerk.
you really have no clue how game devleopment works, so i understand why you think this is a " lazy " game.
just leave the forums, youve got some oddbone to pick.
yo can clearly see all the game assets from screenshots and trailers ( and YT vids )
so you didnt need ot buy it.
makes me wonder what got you so booty blasted to cmplain about the assets in the first place.
cheers.
try to do somehting you enjoy, instead of sowing sour grapes
That about right?
/thread
To be more precise, Epic are owners of Paragon and Unreal Engine. Some months before Paragon died, Epic decided to release the game's assets for free on the Unreal Engine store for other devs to try them out and even use them in their projects.
The BPM team, comprised of mainly 2 devs, made their game in Unreal and decided to use some of these available free 3D models, probably to focus their efforts on more important aspects of the game.
When it's an asset-flip sh*t game I understand. Steam was swimming in those years ago, I have no idea if that's still a thing.
But this game? This is being ingenious.
Oh yeah for sure, but the thing is that I wouldn't call this an asset flip in that term.
Asset flip is usually meant for games like what you just mentioned, bad models that doesn't even fit together - here though the models are clearly well made and all fit together with the game's theme.
This isn't merely a ♥♥♥♥♥♥ asset flip, there's actually a pretty good game here. Pretty interested to see if they run with this idea and develop something more in-depth with a BPM2 or something.
I'd buy it.