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I'll have to go back, run another test, and actually check the logs. So foolish I didn't do that yesterday.
I would argue we need a hotfix, if this is indeed a jamming value error. I was 3 for 3 in borked out missile scenarios.
I'll run some more tests and post the logs for the community/devs if I encounter it again.
Dropping into the sea is just the way the game shows defensive ECM spoofing effect, it is basically just additional deviation based on RNG roll, same for anti-air missiles.
Yes, the advanced Soviet missiles featuring heavy ECCM are a bit too susceptible to spoofing at the moment, but I figure that will be adjusted at some point.
For my part, the jamming is not nearly as bad as I thought. It could use some tweaks though.