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In the mission editor, within the formation editor there seems to be no option to specify "relative positions", which is odd because that IS an option in the formation editor during game play.
Opening the formation editor immediately after starting the game and checking the "relative position" box helped a lot, but maneuvers are still wacky. Tried swapping in a third warship in place of the tanker and that made no difference. Only thing I haven't tried is swapping out the misbehaving Knox class for something else, but I can't imagine this is just a fluke of the Knox class in the game.
Is that what the 'postion locked' box is for? I wanted to ask about that.
I think I tried that and found it made no difference.
Most of the time in real life vessels in a formation tend to maintain the same relative positions, especially close in to the high value unit. But there are times where certain assets might be kept between the main body and the direction of any perceived threat, necessitating having at least those units not maintain relative positions. I spent pretty much my entire time at sea on a Leahy class cruiser whose position was usually 50+ miles away from the rest of the task force, on the "threat axis" (between them and Russia, essentially). We saw the other ships so rarely it felt like we were independent steaming.