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I hope this game can in the future.
Why does Unity have problems with multi-monitor support? It's 2024, almost 2025, and Unity is one of the leading game engines out there. You'd think they'd have figured it out by now. I don't fault the devs for using Unity but...c'mon man, this should be baked into every game like this now. Multi-monitor support has got to have enough of a following to justify the development time. To be clear this is a (constructive) criticism of Unity, not the Devs. If Unity makes it difficult, that's not their fault. Unity should make it easy, that's all. Triassic/Microprose - I hope it makes it into the game eventually. In the meantime - love the game already!!
it's ideally suited to to SEA POWER
A) Nobody buys a 75" TV for a single game.
B) I don't want to replace my great OLED TV with some bigger second hand LCD TV.
C) As someone sitting in front of a 48" 4K OLED on the desk I got a lot of space, but windows overlapping the 3D view still feel like the clutter your screen in contrast to just having those (especially the tactical view on a different screen), like a tablet (which can be used as second screens.