Sea Power

Sea Power

Missing Text in Loadouts (Solution)
The ammo loadouts 2 & 4 for the P-3C shows missing text. Which file needs to be added with the missing text like SEAD?
Last edited by Witcher; Apr 22 @ 8:16pm
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Showing 1-8 of 8 comments
Are you using a weapons mod? I noticed when I used NTU, I had various missing texts on different aircraft
Witcher Jan 8 @ 10:36pm 
Yes, I'm using NTU and this is a reported bug in MP Discord channel.
Good point, and I think that I reported it last month here as well, even without using any mods.
You need to add the Missing Loadouts Names from the P-3c ini File to your loadout_names.ini in the Language Folder.
Patrol and ASuW are Missing, i added ASuW to my language file and changed Patrol to Default in the P-3c ini, because that Loadout does not exist.
Last edited by Daywalker1986; Jan 9 @ 4:31am
Stix_09 Jan 9 @ 3:06pm 
Originally posted by Daywalker1986:
You need to add the Missing Loadouts Names from the P-3c ini File to your loadout_names.ini in the Language Folder.
Patrol and ASuW are Missing, i added ASuW to my language file and changed Patrol to Default in the P-3c ini, because that Loadout does not exist.

Ya the P-3C is using incorrect loadout keys for the text (prob from an earlier pre-release build). If you update these it will fix this bug. I have created a bug report for this issue and fixed it for now myself. Just update to the key to match an existing loadout text for those loadout names. (its better to fix it in the P-3C file imo rather than make up new text for already existing loadout names)

I removed patrol (its not an actual loadout) and used ,AntiShip for the incorrect ASuW key

AvailableLoadouts=Empty,ASW,AntiShip
(you also need to replace all uses of ASuW with AntiShip)
Last edited by Stix_09; Jan 9 @ 3:30pm
Stix_09 Jan 9 @ 3:32pm 
for REF# these are the only loadouts types in base game
Sea Power\Sea Power_Data\StreamingAssets\original\language_en\loadout_names.ini
[LoadoutNames]
#------------------------------------------ New system ------------------------------------------
# - LongRange means operating range of aircraft, not the weapons range
# ---------- Mandatory loadouts ----------
Default=Default // Usually most common loadout for this plane
Ferry=Ferry // Maximum fueltanks, no weapons, except guns and chaff
Empty=Empty // No fueltanks, no weapons, except guns and chaff

# ---------- Anti Air loadouts ----------
AirToAir=Air to Air // Standard Air to Air loadout for the type
AirToAirLongRange=Air To Air Long Range // Air to Air with less weapons and more fuel
AirToAirIntercept=Air To Air Intercept // Air to Air loadouts with emphasis on MRAAM/SRAAM

# ---------- Anti Surface loadouts ----------
Strike=Strike // Dumb bombs in 1 salvo
StrikeLongRange=Strike Long Range // Same as Strike but less weapons, more fuel
StrikePrecision=Strike Precision // Guided bombs or Strike missiles (like AS-7)
StrikeHeavy=Strike Heavy // Strike loadout for heavy bombers. (To mark it for AI usage)

CAS=Close Air Support // Rockets, Cluster bombs, Bombs. Usually in small salvos to increace number of attacks
AntiArmor=AntiTank // Strike missiles mostly useful only land vehicles(like AS-7)

# ---------- Anti Ship loadouts ----------
AntiShip=Anti Ship // Most vague loadout. Can include anything from dumb bombs to medium-range missilies
AntiShipLongRange=Anti Ship Long Range // Same as AntiShip, but with fueltanks
AntiShipPrecision=Anti Ship Precision // Another vague loadout. Can include guided bombs and missilies
AntiShipHeavy=Anti Ship Heavy // Designed to mark heavy anti-ship bombers like Tu-22 and Tu-16 and small planes with most weapons

# ---------- Anti Sub loadouts ----------
ASW=ASW // Multirole ASW: Torpedoes, Depth Charges, Sonobuoys
ASWHunter=ASW Hunter // Sonobuoys only, no weapons
ASWKiller=ASW Killer // ASW weapons only

# ---------- Special loadouts ----------
SEAD=SEAD // Anti-radiation missilies, Cluster bombs
SEADLongRange=SEAD Long Range // Same as SEAD, but less weaons and more fueltanks

AEW=Early Warning // Just a flavor naming to indicate plane purpose. This loadout supposed to be equal to "Empty"
Recon=Recon // Also indicates plane purpose. In some cases used for carrying recon pods.
EW=Electronic Warfare // Also indicates plane purpose. In some cases used for carrying EW pods.
Transport=Transport // Also indicates purpose.
Witcher Jan 9 @ 10:57pm 
Originally posted by Stix_09:
Originally posted by Daywalker1986:
You need to add the Missing Loadouts Names from the P-3c ini File to your loadout_names.ini in the Language Folder.
Patrol and ASuW are Missing, i added ASuW to my language file and changed Patrol to Default in the P-3c ini, because that Loadout does not exist.

Ya the P-3C is using incorrect loadout keys for the text (prob from an earlier pre-release build). If you update these it will fix this bug. I have created a bug report for this issue and fixed it for now myself. Just update to the key to match an existing loadout text for those loadout names. (its better to fix it in the P-3C file imo rather than make up new text for already existing loadout names)

I removed patrol (its not an actual loadout) and used ,AntiShip for the incorrect ASuW key

AvailableLoadouts=Empty,ASW,AntiShip
(you also need to replace all uses of ASuW with AntiShip)

I messed up the usn_p-3c.ini file after I took out Patrol. Instead, I just renamed Patrol to Ferry and ASuW to AntiShip, and it's good for now until TG fixes this bug.

Cheers
Last edited by Witcher; Jan 9 @ 11:10pm
Witcher Apr 22 @ 8:15pm 
If anyone is experiencing MISSING TEXT issue with the F-35C Lightning II mod, solution is to rename Loadout_names file in mod's workshop folder.
Last edited by Witcher; Apr 22 @ 8:17pm
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