Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You don't check fuel. You check the range radius. The range radius can be found by selecting an airborne unit and looking for the blue circle on the tactical map. You may have to zoom the tactical map out significantly to see the range radius for some of the long-loiter aircraft such as E-3, B-52s, and E-2s.
The range radius is simple. the aircraft can only reach the range radius. If something you want to send it to is outside this radius, it will run out of fuel and crash. Beware long flights, as you should consider half way to this radius the effective combat radius of the aircraft in question. (Plus a few miles less for landing approach patterns).
To check damage, select a unit, then right click on it for its options menu from either the force organization menu, the tactical map icon for it, or the unit itself on the physical camera view. It should be labeled 'damage control' about three from the top.
it just gives me a single waypoint
I want to be able to create a "box" in which sonarbouys are dropped and a search pattern is made/
I am a COMMAND player so I assume I can do the same things in this game or am i mistaken
i feel dumb for asking the other two questions