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Sometimes atack order to leader translates to wingmans.
My method is:
1. give order to leader
2. unpause then pause
3. check wingmans state
4.1. if wingmans in engage then unpause
4.2. if wingmans loiter then by using hotkey "next" swaping wingmans one by one and give them orders.
Everyone, you do have that option, to pause, slow, and slo-motion is fun anyway (albeit the slo motion graphics need updating, they stutter)
See my guide HERE
You did it right buddy.
See carrier scenarios - skip it and go ahead.
But u also need to know the weapons and systems on the plane to do it consistently based on weapon type and weapon channel numbers available.
For example the F-14 can track 6 independent targets. The Aim-54a also has the ability to re target weapons. So unless u know planes systems and weapons capabilities your going to get frustrated doing this. You also need to know how the control system works for manual targeting if u want consistency.
Most passive (SARH) weapons can only track 1 target and have 2 channels (2 missiles) because of limits of the FCR of the plane but active seeker weapons (IR guidance and active radar weapons) do not have such limitations.
IR guided weapons also have aspect limitations on the target(REAR or ALL ASPECT)
So if u don't understand plane system capabilities and limits of the weapon themselves they will either not work or miss the targets, and your going to say game is broken when its not.
example FCR on F15
Sure seems like he did.