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Is it supposed to show up as friendly (green) when I visually ID it?
Since it's an AGI, does it report it's contacts to the Soviet fleet?
Green isn't friendly; it's neutral.
It's not a warship, and mist AGIs weren't manned by Soviet Navy sailors...they were merchant marine, with several GRU officers on board for Intel collection
I stand corrected on the color, but I would think yellow would indicate neutral and green friendly. It would make more sense if there were a scenario requiring escorting x friendly ships to x destination. There very much exist neutral vessels versus friendly flagged vessels
With regards to AGIs though, they purposely would seek out NATO vessels and report to Soviets. So, do the current AGIs, when they see my fleet, report to their Soviet HQ my position and disposition? Or is it just eye candy now? I am wanting a trigger mechanism that if a player is not sending out ASW patrols or breaks EMCON, it's reported higher and triggers a swarm of ASMs
i assigned it as Soviet and it's red in my scenario editor
There are plenty of neutral ships in stock missions, so not sure what you are getting at there.
In game, if the ship belongs to the neutral side it can't not provide any data to either Blue/Red forces. You would need to setup a trigger to switch sides (think it exists) or another means to convey these AGIs detected contacts.
All NATO navies knew what they looked like and would never mark them as friendly or neutral, because they reported directly to Soviet Navy. They were controlled by Soviet Navy and I suspect lacked any real fishing gear because they were never casting nets, just trying to find Intel on NATO vessel movements. Besides, casting nets eould mean they'd have to retrieve those nets and take back their cargo, so I doubt there was ever any real fishing done.
My frustration is what do they do in game? If they keep showing as green, then I doubt they are reporting spotted NATO shipping, as they were designed to do.
So, just eye candy? Developers?
IRL, and in a warm to hot war situation, that's exactly what would happen--the AGI provides targeting information to 1)SNA strike a/c, and 2) any surface SAGs in the AOR.
In game, because they are normally on the neutral or civilian side, I don't think they alert Ivan
I did indeed assign as red in scenario I created, even re-verified. That's why I'm not understanding it turning green versus red. All the NATO navies knew the hull numbers of these ships and reported them.
I mean, in the end, even if it is green, but assigned to red in editor and reports to Red, then that's great news.
I just don't feel confident it's anything aside from eye candy in the current state.
I'd honestly love to ask someone to create a mission with an AGI in it and see what their feedback is. I will also make a simpler mission for testing.
Definitely understand that role and that's what I'm hoping to reproduce. It's meant to ge a surprise to a less active player that just assumes going EMCON the whole way will keep them hidden. However, a more aggressive or cautious player that has ASW screening ahead of their SAG, will likely catch it long before it (AGI) catches and reports the SAG. Hope that makes sense
Not sure what you mean by "eye candy" since the AGI has the radar and other sensors. It seems more like a mission editor issue.
Yes sir, flew over with an SH-2 and a P-3, hoping for the same.
Unfortunately, no joy.
I meant with regards to eye candy, the AGI just being a decoration vs. an ELINT/SIGINT platform
Set up a small NATO TF (blue) in the editor with an AGI (red) just at the edge of visual range. Other soviet ship (red) are too far awayto spot the NATO TF be themselves.
Playing as NATO:
- The AGI is detected as it is in visual range. Marked green and the callout is "Contact 7xxx is neutral warship"
- Use a helo and fly to the AGI. Very close to it. Then it switches to red and the callout is "Contact 7xxx is enemey warship"
To me, this behaviour is ok. Its a trawler and you have to get close to see if its really a trawler or something else.
Plaing as Soviet:
- The NATO TF is identified as enemey warship as they are in visual range of the AGI.
- Removing the AGI form the scneario, the NATO TF is not visible to me as my other ships are too far ways.
To me, this makes also sense.