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Myself I feel they are leaving a big piece of the game behind if there is no multiplayer. Think what Supreme Commander would have been if it didn't have MP, not the classic RTS that it is today.
Just think of splitting the units between you and a friend where one controls subs and the other the aircraft and carrier in a shared command.
OR playing where you control the Americans units and they control the British aliied up against the AI or player opponents.
It all lives up to the game engine and how it's going to sync the data between the players but for me the game is a no go solo unless it's under $40 or they state how MP will be implemented.
It will wait on my wishlist till further details as I feel the mod's community will be the saving grace for the game past what I saw on youtube. Who makes what weapons/unit/skin pack and scenarios.
I've read somewhere that for one war game they added multiplayer because the community demanded it hardly and after all the effort they put in only 4% of the player base used it and the multiplayer part died out quickly after that.
Don't get me wrong: Personally I love multiplayer titles and there is a chance we add it later in some form but it's not really a priority right now as we are a very small team and have tons of other things on the list right now. :)
/Martin
And MNW will be a great game, without doubt, but you control a single submarine there which is by factors less trouble than having entire fleets worldwide, especially when it comes to multiplayer.
/Martin
I also want to say that coming into these forums barking out veiled threats of not buying the game because of mp not being included in it, at least out of the gates, is pretty juvenile, since everyone knows you will get it anyway.
No, because a coherent singleplayer is infinitely more entertaining, dynamic and replayable than any attempts at cramming MP into this.
Mp games are a dime a dozen and those that are online only do not have a long shelf life, especially those that rely on players and have no AI or SP content.
Thats an interesting answer, I wouldve thought from a business perspective it wouldve made perfect sense. Not many in this genre allow for coop and such things and according to reports multiplayer can increase a games shelf life, increase adoption equalling additional funding and improve customer engagement.
With the attention to detail you and the team have put into the systems and models, Id want to enjoy them with others, but appreciate the honesty.
I kind of agree that it would be great to have that option in. And as I said we don't rule it out (personally I love multiplayer games). But for now there is so much other stuff to do... Multiplayer is something which might come at some later point. But that's not for certain.
Not sure. That might be true for story driven games. But for sandbox like games it's a bit different IMO.
Nevertheless everyone has different interests of course. But still we have limited resources and need to finish the Single Player part first.
/Martin