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Here's an example: During my mid game, my T2 Ore Extractor at the Obsidian location, is far away. So, I crafted a vehicle station, nearby that Ore Extractor. I would take what I want out of the extractor, extras were thrown into nearby Locker Storage, and I can then teleport that vehicle back to the station at my base.
They're great for the storage. As @Elf On A Hook mentioned, you can teleport the rover back home in the vehicle garage you build, or can use F4 (unstuck) to try to fix the issue. Or if you have nothing inside the vehicle, you can literally pick it up and put it into your pocket.
You can also get an upgrade to have it provide unlimited O2, but often you only get access to this upgrade shortly before your terraforming creates a breathable atmosphere, so that aspect is relatively limited.
My one issue is that after a while, every time I bring it back to the station it shows up on it's side. Lol. No idea why. I have to get inside it (drive) and it thumps back down on all four tires again. It's a strange quirk.
Same here. Just use it for extra storage when away from home base and then recall it. It always arrives on it's side like a drunken sailer was driving it off cliffs. :)
It's really up to how you want to play. I still have games I don't use it at all until the warp gates and then only when on those procedural wreck clean outs. But I also have games where I rely on it heavily and use it for gathering way more resources than I could have held on my own making it faster overall. And since I typically wait until later to clear wrecks, the storage is great because I keep dumping stuff in it and drones take it away and I don't have to constantly carry stuff back and forth. I can keep going without returning to base.