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But the chest item pool depends on your stage. I dont think i can find them in chest in my current stage
I was only able to get production and energy fuses from procedural wrecks regulary and trading rocket fuse twice. I don't think they drop from there or maybe it was because I progressed too far and normal fuses stopped dropping from chests already.
The easiest way which doesn't rely on random is certainly just buying them from trading rocket shop. But you need a good token income for which you will need to open safes in portals (selling fuses you don't need and getting occasional 5000 token tickets) or establish good automated trading system which I think you are too early for.
I would suggest to not focus on actually searching for fuses because it can be frustrating to rely on random. Just use those that you get and get better boosts by maximizing the amount of machinery they affect (it's 8 for t2 optimizers and should be lower for t1) and sending rockets. Focus on unlocking drones and automate more stuff.
Sell the extra Energy and Production fuses you get from procedural wrecks, and use the profits to buy the fuses you actually want.
Running wrecks for fuses and TT is infinitely better than setting up a massive production line to trickle in TT.
I feel like in the amount of time it would take to set up a production line, I would have already gotten the 500k. It took me two nights of running 1/5 portals to hit 500k.
Yes, setting up production line will take a lot of time but on the other hand if you enjoy automating things that will be a good thing as you get more enjoyable time from this game. Personally I just had 2 rockets and small chain for food and cloth and only got 2x(150-180) tt per 5 minutes from them. Still it is a valid alternative to running.
Oh yeah, it's definitely a great alternative, and automating is fun. I was just staring that 500k task in the face, and running wrecks seemed easier than setting up a production line and making a ton of Drones :)
I will be automating the hell out of everything next run, though.
Are you saying 5/5 wrecks have 5 treasure rooms, each with 5 vault lockers?
I mainly run 1/5 so I can do it in a single haul. You can get up to 3 wrecks with 5 vault lockers. I don't even bother grabbing the other quartz since I only do 3-pulsar-quartz portals. I just grab TT, circuit boards and fuses.
I automated loot sorting, circuits boards, quartz that i can't craft, fuses, traits, etc so when I return from the run I just dump everything in one storage and drones sort it out. So I just leave after each ship and unload and then go straight back in to find the other one or reroll a portal for a new 5/5.
I usually got more quartz from runs than required to open the portal so I just placed storages each type right next to the portal platform and it was pretty easy to start the next run after drones sorted my loot.
That said, there appear to be "tiers" of chests, and each chest is set to a certain tier, and beyond that, what is actually in the chest depends on your current Ti stage/level.
For example... a chest that's out in an easily accessible area might be Tier 1. It only has like 10 inventory slots, if that, and maybe only 5-6 items, usually common junk.
If you open that chest at the beginning of the game, it's going to have iron, space food, maybe if you're really lucky, an iridium.
If you open it in the GTi stages, you might see aluminum, an iridium rod, maybe a tuska seed or a mushroom seed. That kinda stuff.
Now, there's Tier 2 chests that have 12-15 slots which have better stuff. At the beginning of the game, you might see plants or food seeds, or maybe even Uranium.
And then you got some of the chests in the wrecks that are 15, and are filled with the most awesome stuff you can possibly find. Early in the game, this'll be fabric, alloy, maybe even an iridium rod.
Later game, this is where you find pulsar quartz, super alloy rods, osmium rods, etc.
Fuses are usually in the last example. Each wreck will have a couple of these boxes, especially behind doors you can open with the fusion cells. The safe at the end of the wreck will definitely have a high chance of yielding fuses.
Or, you can buy a few for TTs. If you use fusion cells to open all the doors in the wrecks, it's like 16,000. The basic heat/pressure/o2/plants fuses are only 2,500 which means you can buy a few.