The Planet Crafter

The Planet Crafter

View Stats:
Neferneith Apr 13, 2024 @ 4:14am
Do I still need more heat ?
I've unlocked the last upgrade linket to heat in the progress panel. Does it mean that I don't need heater anymore or is it still required by the general terraformation ? I haven't even unlocket the T5 heater.
Numbers make no sense, I'm supposed to be at 8mK yet water is liquid and butterfly are happy.
On the progress screen, some numbers got a + sign before them. Does this mean that I have enough of this criteria for next phase and must improve others ?
< >
Showing 1-5 of 5 comments
avatar.zero Apr 13, 2024 @ 5:13am 
TI is just an amalgamation of the other three values (heat, pressure, oxygen) thrown together. Continuing to build heat can be useful for increasing TI at the point you're at, but not necessary. You can focus all of your resources on building up any of the other two if you want and they, too, will bring about an increase in TI. It's all a matter of what you want to prioritize.
Last edited by avatar.zero; Apr 13, 2024 @ 5:14am
Tirandys Apr 13, 2024 @ 5:14am 
This is just me.

There has been a lot of discussion on the numbers, units, and the science not being correct.
So I have taken to considering this game as a terraforming game and not a terraforming sim.
I am a lot happier that way. Also if this was a terraforming sim the entire process would be a lot more of a slog and not fun for many people.

I just started over with 1.0, but before 1.0 dropped I would just build 8 of the best of heat and pressure with a T2 optimizer and 3 fuses. It all contributes to the general TI. For plant and oxygen I did 35 T3 tree spreaders with shreox tree seeds with 2 T2 optimizers, 1 for plants and 1 for oxygen.

And 35 tree spreaders because I could carry 35 tree seeds. Once I started placing the tree seeds everything grew together so it was hard to get in to the spreaders. I would just place everything as close together as I could over near the ring gate.
Neferneith Apr 13, 2024 @ 5:38am 
Thanks for your answer. All Ti is good Ti, i get it.
You talk about 35 T3 tree spreader close. I was under the impression that a minimum distance (green ring) was required between 2 spreaders. Is that just cosmetic ? It sure get complicated to maximise Optimizers coverage.
avatar.zero Apr 13, 2024 @ 10:53am 
Originally posted by Neferneith:
Thanks for your answer. All Ti is good Ti, i get it.
You talk about 35 T3 tree spreader close. I was under the impression that a minimum distance (green ring) was required between 2 spreaders. Is that just cosmetic ? It sure get complicated to maximise Optimizers coverage.

It's just cosmetic to help visualize what kind of area the spreader will produce growth in. Equipment will not interfere with each other. Also, spreaders and the like will still produce their full respective terraformation/biomass types - as long as they have a seed/egg/whatever in them - no matter how much actual growth is being made or is visible.

Optimizers and auto-crafters, the outer set of green rings will show their maximum effect range and the inner set are pretty much just cosmetic. There is no minimum ranges.
MrDammit Apr 13, 2024 @ 11:36am 
The terraforming levels eventually reach impossible numbers and you kinda have to ignore the fact that the whole planet would have ignited.
Mechanics to level off or reverse runaway terraforming could be in order here.
Wouldn't have to look or play any different, just a change from increasing levels to maintaining/lowering them.
Could be done with one building that controls output or several that reduce specific things.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Apr 13, 2024 @ 4:14am
Posts: 5